It currently only searches for the IP prefixes of '192.168' so if the payload was
compiled with an IP different than those prefixes, it will throw an error.
However, I don't see why someone would have their PS4 on any other prefix than 192.168
Version 1:
-[url=https://www.virustotal.com/en/file/c542ceb2621e0d99ccc542680431951dfcbdc1c9ed542570e8ccc93c9b5cca5b/analysis/1482521873/]VirusScan, 1 false positive[/url]
-[url=https://www.mediafire.com/?im3oi1grsh1s86t]Executable[/url]
-[url=https://www.mediafire.com/?bdi2iv1p2imm7jq]Source Code (excuse the shit programming)[/url]
Version 1.01:
-[url=https://www.virustotal.com/en/file/f71dc279b0f997365a0e3bde33ace4623cb2aaa2fb51c475248122bb665580f9/analysis/1482600350/]VirusScan[/url]
-[url=https://www.mediafire.com/?ucmfsw04cokxrub]Executable[/url]
-[url=https://www.mediafire.com/?3gu6gywu59xl0yl]Source Code[/url]
v1.01:
-Removed useless menu items such as 'save' and 'close'
-Only allows for the opening of .bin and .elf files (most common for payloads as of now)
-Added feature to only allow local IP prefixes (192.168.x.x)
v1.00:
-Initial Release
It currently only searches for the IP prefixes of '192.168' so if the payload was
compiled with an IP different than those prefixes, it will throw an error.
However, I don't see why someone would have their PS4 on any other prefix than 192.168
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