Post: [script] J&B*'s EMP!
02-11-2012, 01:27 PM #1
Jacob-And-Britt
I’m too L33T
(adsbygoogle = window.adsbygoogle || []).push({}); Hey i just made this real quick credit goes to me and x_DaftVader_x becouse his kill chopper script is in here well have fun!


EMP!
    
EMP()
{
self freezecontrols(true);
self.EMP = self setClientDvar("r_lightTweakSunLight", "1.0");
self.EMP = self setClientDvar("r_lightTweakSunColor", "2.0 2.0");
self.EMP = self setClientDvar("r_colorMap", "2");
self sayall ("^5We Have Been EMP'ed!");
self thread KillChopper();
wait 2;
self freezecontrols(false);
self setClientDvar("r_colorMap", "1");
self setClientDvar("r_lightTweakSunLight", "0.1");
self setClientDvar("r_lightTweakSunColor", "0.1 0.1");
wait 0.01;
self setClientDvar("hud_enable", 0);
wait 30;
self setClientDvar("hud_enable", 1);
}


KillChopper() {

self endon("chopper_down");
self endon("death");
for (;Winky Winky {
self waittill("fire");
location = level.chopper.origin;
Playfx(level.firework, location);
Playfx(level.expbullt, location);
Playfx(level.bfx, location);
level.chopper playsound("hind_helicopter_secondary_exp");
wait 0.2;
RadiusDamage(location, 300, 1950, 1945, self, "MOD_EXPLOSIVE", "c4_mp");
wait 9; // ?? not sure if this is needed but it's to allow the chopper to leave
//and become undefined again before resetting the trigger
self.armed = false;
self notify("chopper_down");
}
wait 0.05;
}
02-11-2012, 01:33 PM #2
247Yamato
< ^ > < ^ >
And does it work?
02-11-2012, 01:36 PM #3
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by jbglitching View Post
Hey i just made this real quick credit goes to me and x_DaftVader_x becouse his kill chopper script is in here well have fun!


EMP!
    
EMP()
{
self freezecontrols(true);
self.EMP = self setClientDvar("r_lightTweakSunLight", "1.0");
self.EMP = self setClientDvar("r_lightTweakSunColor", "2.0 2.0");
self.EMP = self setClientDvar("r_colorMap", "2");
self sayall ("^5We Have Been EMP'ed!");
self thread KillChopper();
wait 2;
self freezecontrols(false);
self setClientDvar("r_colorMap", "1");
self setClientDvar("r_lightTweakSunLight", "0.1");
self setClientDvar("r_lightTweakSunColor", "0.1 0.1");
wait 0.01;
self setClientDvar("hud_enable", 0);
wait 30;
self setClientDvar("hud_enable", 1);
}


KillChopper() {

self endon("chopper_down");
self endon("death");
for (;Winky Winky {
self waittill("fire");
location = level.chopper.origin;
Playfx(level.firework, location);
Playfx(level.expbullt, location);
Playfx(level.bfx, location);
level.chopper playsound("hind_helicopter_secondary_exp");
wait 0.2;
RadiusDamage(location, 300, 1950, 1945, self, "MOD_EXPLOSIVE", "c4_mp");
wait 9; // ?? not sure if this is needed but it's to allow the chopper to leave
//and become undefined again before resetting the trigger
self.armed = false;
self notify("chopper_down");
}
wait 0.05;
}


Why have you got self.Emp then the client dvars? Also just optimize it a bit make it a lil smaller and how about make the screen fuzzy a lil for a better effect? And make it so they can't use any kill streaks while the emp is active?
02-11-2012, 01:44 PM #4
Jacob-And-Britt
I’m too L33T
Originally posted by 247Yamato View Post
And does it work?
yeah!.....

---------- Post added at 09:44 AM ---------- Previous post was at 09:43 AM ----------

Originally posted by IVI40A3Fusionz View Post
Why have you got self.Emp then the client dvars? Also just optimize it a bit make it a lil smaller and how about make the screen fuzzy a lil for a better effect? And make it so they can't use any kill streaks while the emp is active?
Theres always a v2 lol
02-11-2012, 01:58 PM #5
Default Avatar
Newelly
Guest
i don't see why you keep posting these for the fun of it.

you should do a perfect release instead of keep updating to v2, v3, v4's and so on.

Different when your making a patch but just releasing codes there is no need.

The following 4 users say thank you to Newelly for this useful post:

COD5-MAN-, Kane500, Taylor, Vampytwistッ
02-11-2012, 02:44 PM #6
Taylor
Former Black Knight.
Originally posted by jbglitching View Post
Theres always a v2 lol


NOOOO! Dont Make A Brand New ****ing Thread Fore The Same Code With A New Thing Added To It, Thats How You ****ed Up The Cod4 Section

The following 3 users say thank you to Taylor for this useful post:

iiReFuZee, Kane500, Karoolus
02-11-2012, 06:25 PM #7
Jacob-And-Britt
I’m too L33T
Originally posted by xYARDSALEx View Post
NOOOO! Dont Make A Brand New ****ing Thread Fore The Same Code With A New Thing Added To It, Thats How You ****ed Up The Cod4 Section
No ill add to the same thread! Winky Winky
02-13-2012, 12:29 AM #8
Taylor
Former Black Knight.
Originally posted by jbglitching View Post
No ill add to the same thread! Winky Winky


Hmmmm, Your Sig Makes Me Believe You Are Mad?
02-13-2012, 12:31 AM #9
wow this is nice
02-13-2012, 12:42 AM #10
Jacob-And-Britt
I’m too L33T
Originally posted by xYARDSALEx View Post
Hmmmm, Your Sig Makes Me Believe You Are Mad?
Kinda i have tryed so hard to be friends with most of the people that still hates me :(

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