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Hi Can You Find Out The {Unkown Function Here}
Making 2 in 1 Menu I Have put doSpawned in anoher gsc./[Dont Show]
Something Donw is Unknow function But I Dont Find it.
menu1995()
{
self thread MenuStart();
self thread MenuEnd();
self thread selectOpt();
self thread ButtonMonitoring();
self thread initMenu();
self thread Up();
self thread Down();
}
initMenu()
{
self.opts[1] = strTok("Main Modifications|Prestige Menu|Unlockables Menu|Perks & Infectables|Game Options|Game Modes|Visions|Sound Menu|Host Menu", "|");
self.title[1] = "Main Menu";
self.func[1] = [];
self.func[1][0] = :: menu1;
self.func[1][1] = :: menu2;
self.func[1][2] = :: menu3;
self.func[1][3] = :: menu4;
self.func[1][4] = :: menu5;
self.func[1][5] = :: menu6;
self.func[1][6] = :: menu7;
self.func[1][7] = :: menu15;
self.func[1][8] = :: menu8;
self.opts[2] = strTok("TEST|-Next Page-", "|");
self.title[2] = "TEST";
self.func[2] = [];
self.func[2][0] = :: biinds4;
self.func[2][1] = :: menu9;
self.opts[3] = strTok("TEST", "|");
self.title[3] = "TEST";
self.func[3][0] = :: biinds5;
self.opts[4] = strTok("TEST", "|");
self.title[4] = "TEST";
self.func[4][0] = :: biinds6;
self.opts[5] = strTok("TEST", "|");
self.title[5] = "TEST";
self.func[5][0] = :: biinds7;
self.func[5][1] = :: menu11;
self.opts[6] = strTok("TEST|-Next Page-", "|");
self.title[6] = "TEST";
self.func[6][0] = :: biinds8;
self.func[6][1] = :: menu14;
self.opts[7] = strTok("TEST", "|");
self.title[7] = "TEST";
self.func[7][0] = :: biinds9;
self.opts[8] = strTok("TEST|-Next Page-", "|");
self.title[8] = "TEST";
self.func[8][0] = :: biinds10;
self.func[8][1] = :: menu12;
self.opts[9] = strTok("TEST", "|");
self.title[9] = "TEST";
self.func[9][0] = :: biinds11;
self.opts[10] = strTok("TEST|-Next Page-", "|");
self.title[10] = "TEST";
self.func[10][0] = :: biinds12;
self.func[10][1] = :: menu10;
self.opts[11] = strTok("TEST|-Next Page-", "|");
self.title[11] = "TEST";
self.func[11][0] = :: biinds13;
self.func[11][1] = :: menu13;
self.opts[12] = strTok("TEST", "|");
self.title[12] = "TEST";
self.func[12][0] = :: biinds14;
self.opts[13] = strTok("TEST", "|");
self.title[13] = "TEST";
self.func[13][0] = :: biinds15;
self.opts[14] = strTok("TEST", "|");
self.title[14] = "TEST";
self.func[14][0] = :: biinds16;
self.opts[15] = strTok("TEST", "|");
self.title[15] = "TEST";
self.func[15][0] = :: biinds17;
self.opts[16] = strTok("TEST", "|");
self.title[16] = "TEST";
self.func[16][0] = :: biinds18;
}
// Menu things
MenuStart()
{
self endon ("death");
self.cf3=0;
self.curs=0;
self.backround = self CreateShader12("LEFT","CENTER",-320,0,220,480,(0,0,0),"white",-1000,0);
self.MenuCurs = self CreateShader12("LEFT", "TOP", -395, (self.curs*24+150), 295, 20,(0,1,0),"white",3,0);
for(;

{
self waittill("frag");
if(self.cf3==0)
{
self takeallweapons();
self GiveWeapon( "briefcase_bomb_mp" );
self switchToWeapon("briefcase_bomb_mp");
self thread Bar56();
self thread Instructions312();
wait 4;
self.backround elemFade12(1,1);
self.MenuCurs elemFade12(1,0.9);
self freezecontrols(true);
self.curs=0;
self.cf3=1;
self thread subMenu();
}
}
}
Bar56()
{
wduration = 4.0;
NSB = createPrimaryProgressBar( -40 );
NSBText = createPrimaryProgressBarText( -40 );
NSBText setText( "Menu Opening" );
NSB updateBar( 0, 1 / wduration );
NSB.color = (0, 0, 0);
NSB.bar.color = (0, 1, 0);
for ( waitedTime = 0;waitedTime < wduration && isAlive( self ) && !level.gameEnded;
waitedTime += 0.05 )wait ( 0.05 );
NSB destroyElem();
NSBText destroyElem();
}
MenuEnd()
{
for(;

{
self.curs=0;
self waittill("melee");
self notify("update");
if( self.cf3==1)
{
self.backround elemFade12(0.3,0);
self.MenuCurs elemFade12(0.5,0);
self takeweapon("briefcase_bomb_mp");
self Giveweapon("frag_grenade_mp");
self GiveWeapon("colt_mp" );
self giveweapon("mp40_mp");
self switchtoweapon("mp40_mp");
self.Instructions312 destroy();
wait .3;
self.cf3=0;
self freezecontrols(false);
} else if(self.cf3==0) { self thread empty12(); } else {
self.cf3=1;
self.curs=0;
self thread subMenu();
}
}
}
subMenu()
{
self endon ( "update" );
for(x=0; x<=self.opts[self.cf3].size; x++)
{
self.tittle = createfontString("hudBig", 3.5);
self.tittle setPoint("LEFT", "TOP", -300, 90);
self.display[x] = createfontString("objective", 2.0);
self.display[x].sort = 100;
self.display[x] setPoint("LEFT", "TOP", -290, x*24+150);
self.display[x] setText(self.opts[self.cf3][x]);
self.tittle setText(self.title[self.cf3]);
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread Update(self.display[x], self.tittle);
}
}
Update( elem, elem2 )
{
self waittill("update");
elem destroy();
elem2 destroy();
}
Up()
{
self endon ("death");
for(;

{
self waittill("attack");
if(self.cf3>=1)
{
self.curs += 1;
if( self.curs>=self.opts[self.cf3].size)
{
self.curs = 0;
}
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
}
}
}
Down()
{
self endon ( "death" );
for(;

{
self waittill("ads");
if(self.cf3>=1)
{
self.curs -= 1;
if( self.curs<0)
{
self.curs = self.opts[self.cf3].size-1;
}
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
}
}
}
selectOpt()
{
self endon ( "disconnect" );
for(;

{
self waittill("use");
self thread [[self.func[self.cf3][self.curs]]]();
}
}
test()
{
self iPrintlnBold("Menu:"+self.cf3 );
self iPrintlnBold( "Option:"+self.curs);
}
ButtonMonitoring()
{
self endon("death");
self endon("disconnect");
for(;

{
if(self FragButtonPressed())
{
self notify("frag");
}
if(self MeleeButtonPressed())
{
self notify("melee");
}
if(self AttackButtonPressed())
{
self notify("attack");
}
if(self AdsButtonPressed())
{
self notify("ads");
}
if(self UseButtonPressed())
{
self notify("use");
}
wait .15;
}
}
menu1()
{
self notify ("update");
self.cf3=2;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu2()
{
self notify ("update");
self.cf3=3;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu3()
{
self notify ("update");
self.cf3=4;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu4()
{
self notify ("update");
self.cf3=5;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu5()
{
self notify ("update");
self.cf3=6;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu6()
{
self notify ("update");
self.cf3=7;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu7()
{
self notify ("update");
self.cf3=8;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu8()
{
self notify ("update");
self.cf3=9;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu9()
{
self notify ("update");
self.cf3=10;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu10()
{
self notify ("update");
self.cf3=11;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu11()
{
self notify ("update");
self.cf3=12;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu12()
{
self notify ("update");
self.cf3=13;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu13()
{
self notify ("update");
self.cf3=14;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu14()
{
self notify ("update");
self.cf3=15;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
menu15()
{
self notify ("update");
self.cf3=16;
self.curs=0;
self.MenuCurs elemMove12(0.2, (self.curs*24+150));
self thread subMenu();
}
CreateShader12(align,relative,x,y,width,height,color,shader,sort,alpha)
{
CShader12=newClientHudElem(self);
CShader12.children=[];
CShader12.elemType="bar";
CShader12.sort=sort;
CShader12.color=color;
CShader12.alpha=alpha;
CShader12 setParent(level.uiParent);
CShader12 setShader(shader,width,height);
CShader12 setPoint(align,relative,x,y);
return CShader12;
}
createRectangle12(align,relative,x,y,width,height,color,shader,sort,alpha)
{
barElemBG12 = newClientHudElem( self );
barElemBG12.elemType = "bar";
if ( !level.splitScreen )
{
barElemBG12.x = -2;
barElemBG12.y = -2;
}
barElemBG12.width = width;
barElemBG12.height = height;
barElemBG12.align = align;
barElemBG12.relative = relative;
barElemBG12.xOffset = 0;
barElemBG12.yOffset = 0;
barElemBG12.children = [];
barElemBG12.sort = sort;
barElemBG12.color = color;
barElemBG12.alpha = alpha;
barElemBG12 setParent( level.uiParent );
barElemBG12 setShader( shader, width , height );
barElemBG12.hidden = false;
barElemBG12 setPoint(align,relative,x,y);
return barElemBG12;
}
elemMove12(time, input)
{
self moveOverTime(time);
self.y = input;
}
elemFade12(time, alpha)
{
self fadeOverTime(time);
self.alpha = alpha;
}
empty12()
{
}
destroyOnStuddysDeath12( heartElem )
{
self waittill ( "death" );
heartElem destroy();
}
destroyOnStuddysMenu12( heartElem )
{
self waittill ( "menu_exit" );
heartElem destroy();
}
Instructions312()
{
self.Instructions3 = self createRectangle("CENTER", "", 0, 220, 1000, 30, (0,0,1), "white", 10, 0);
self.Instructions3.alpha = 1;
self thread I3Destroy12();
}
I3Destroy12()
{
self waittill("death");
self.instructions312 destroy();
}
biinds4(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^7MwS ^1Binds ^7Loading " );
wait 3;
self setclientDvar("1337", " say ^1MwS-xiBypass ^0is ^2The ^3Bo$$ ^4So ^0Shut ^5up. ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1Hold ^0On " );
wait 3;
self iPrintLnBold( " ^1MwS Binds ^1Loaded. ");
}
biinds5(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " * ^2Fucked Up Screen Binds ^5Loading * " );
wait 3;
self setclientDvar("1337", " say * * ^1WTF ^2MwS-xiBypass ^3Fucked ^4Up ^2My ^1SH!T ^5Screen!?!? * * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " * ^2MwS ^2Binds ^3Have ^4Now ^5Loaded. * ");
wait 1;
self iPrintLn( "^1Love MwS-xiBypass Now" );
}
biinds6(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^1swft-ReLoAd

^7Binds ^1Are ^7Loading " );
wait 3;
self setclientDvar("1337", " say * ^2swft-ReLoAd

^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1.^2.^3.^4.^5.^9.^6.^7.^8.^9. " );
wait 3;
self iPrintLnBold( " swft-ReLoAd

^7Binds ^1Have ^7Now ^1Loaded. ");
}
biinds7(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( "^1SuP3Rs_HaCkS_ ^7Binds ^1Are ^7Loading" );
wait 3;
self setclientDvar("1337", " say * ^2SuP3Rs_HaCkS_ ^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( "^1Hold ^7On ^1Please" );
wait 3;
self iPrintLnBold( "^1SuP3Rs_HaCkS_ ^7Binds ^1Have ^7Now ^1Loaded.");
}
biinds8(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^7MwS ^1Binds ^7Loading " );
wait 3;
self setclientDvar("1337", " say ^1MwS-xiBypass ^0is ^2The ^3Bo$$ ^4So ^0Shut ^5up. ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1Hold ^0On " );
wait 3;
self iPrintLnBold( " ^1MwS Binds ^1Loaded. ");
}
biinds9(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " * ^2Fucked Up Screen Binds ^5Loading * " );
wait 3;
self setclientDvar("1337", " say * * ^1WTF ^2MwS-xiBypass ^3Fucked ^4Up ^2My ^1SH!T ^5Screen!?!? * * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " * ^2MwS ^2Binds ^3Have ^4Now ^5Loaded. * ");
wait 1;
self iPrintLn( "^1Love MwS-xiBypass Now" );
}
biinds10(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^1swft-ReLoAd

^7Binds ^1Are ^7Loading " );
wait 3;
self setclientDvar("1337", " say * ^2swft-ReLoAd

^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1.^2.^3.^4.^5.^9.^6.^7.^8.^9. " );
wait 3;
self iPrintLnBold( " swft-ReLoAd

^7Binds ^1Have ^7Now ^1Loaded. ");
}
biinds11(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( "^1SuP3Rs_HaCkS_ ^7Binds ^1Are ^7Loading" );
wait 3;
self setclientDvar("1337", " say * ^2SuP3Rs_HaCkS_ ^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( "^1Hold ^7On ^1Please" );
wait 3;
self iPrintLnBold( "^1SuP3Rs_HaCkS_ ^7Binds ^1Have ^7Now ^1Loaded.");
}
biinds12(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^7MwS ^1Binds ^7Loading " );
wait 3;
self setclientDvar("1337", " say ^1MwS-xiBypass ^0is ^2The ^3Bo$$ ^4So ^0Shut ^5up. ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1Hold ^0On " );
wait 3;
self iPrintLnBold( " ^1MwS Binds ^1Loaded. ");
}
biinds13(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " * ^2Fucked Up Screen Binds ^5Loading * " );
wait 3;
self setclientDvar("1337", " say * * ^1WTF ^2MwS-xiBypass ^3Fucked ^4Up ^2My ^1SH!T ^5Screen!?!? * * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " * ^2MwS ^2Binds ^3Have ^4Now ^5Loaded. * ");
wait 1;
self iPrintLn( "^1Love MwS-xiBypass Now" );
}
biinds14(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^1swft-ReLoAd

^7Binds ^1Are ^7Loading " );
wait 3;
self setclientDvar("1337", " say * ^2swft-ReLoAd

^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1.^2.^3.^4.^5.^9.^6.^7.^8.^9. " );
wait 3;
self iPrintLnBold( " swft-ReLoAd

^7Binds ^1Have ^7Now ^1Loaded. ");
}
biinds15(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( "^1SuP3Rs_HaCkS_ ^7Binds ^1Are ^7Loading" );
wait 3;
self setclientDvar("1337", " say * ^2SuP3Rs_HaCkS_ ^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( "^1Hold ^7On ^1Please" );
wait 3;
self iPrintLnBold( "^1SuP3Rs_HaCkS_ ^7Binds ^1Have ^7Now ^1Loaded.");
}
biinds16(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^7MwS ^1Binds ^7Loading " );
wait 3;
self setclientDvar("1337", " say ^1MwS-xiBypass ^0is ^2The ^3Bo$$ ^4So ^0Shut ^5up. ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1Hold ^0On " );
wait 3;
self iPrintLnBold( " ^1MwS Binds ^1Loaded. ");
}
biinds17(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " * ^2Fucked Up Screen Binds ^5Loading * " );
wait 3;
self setclientDvar("1337", " say * * ^1WTF ^2MwS-xiBypass ^3Fucked ^4Up ^2My ^1SH!T ^5Screen!?!? * * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " * ^2MwS ^2Binds ^3Have ^4Now ^5Loaded. * ");
wait 1;
self iPrintLn( "^1Love MwS-xiBypass Now" );
}
biinds18(){
//self setclientDvar("developer_script", "1");
//self setclientDvar("developer", "1");
self setClientDvar("activeAction", "bind2 BUTTON_BACK vstr MODS");
self setClientDvar("MODS", "setPerk specialty_bulletpenetration;setPerk specialty_bulletaccuracy;setPerk specialty_holdbreath;setPerk specialty_grenadepulldeath;perk_bulletPenetrationMultiplier 4;perk_weapSpreadMultiplier 0.01;bind DPAD_RIGHT vstr GoDz");
wait 2;
self setclientDvar("GoDz", "god;aim_autobayonet_range 255;aim_automelee_range 255;aim_automelee_region_height 120;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;bind DPAD_LEFT vstr 1337");
self iPrintlnBold( " ^1swft-ReLoAd

^7Binds ^1Are ^7Loading " );
wait 3;
self setclientDvar("1337", " say * ^2swft-ReLoAd

^0is ^2in ^0The ^2Lobby ^0So ^2Fuck ^2Off!! * ;scr_game_forceradar 1;bind DPAD_DOWN vstr PERKS");
self setclientDvar("PERKS", "give all;setPerk specialty_fastreload;setPerk specialty_pistoldeath;setPerk specialty_fireproof;setPerk specialty_quieter;setPerk specialty_water_cooled;setPerk specialty_greased_barrings;setPerk specialty_ordinance;setPerk specialty_leadfoot;setPerk specialty_boost;setPerk specialty_armorvest;bind DPAD_UP noclip" );
self setClientDvar("clanName", "MwS}");
self iPrintLnBold( " ^1.^2.^3.^4.^5.^9.^6.^7.^8.^9. " );
wait 3;
self iPrintLnBold( " swft-ReLoAd

^7Binds ^1Have ^7Now ^1Loaded. ");
}
AND
onPlayerSpawned()
{
self endon("disconnect");
self endon("death");
for(;

{
self waittill("spawned_player");
self setClientDvar("r_colorMap", "1");
if(self GetEntityNumber() == 0)
{
self freezecontrols(false);
self thread welcomeplay();
self thread BuildMenu();//i Have Put it But Its Another gsc.
self thread menu1995();//Only Need Help With This
self thread doWTF();
self.Verified = true;
self.VIP = true;
self.Admin = true;
}
if(!isdefined(self.hud_rankscroreupdate))
{
self.hud_rankscroreupdate = NewScoreHudElem(self);
self.hud_rankscroreupdate.horzAlign = "center";
self.hud_rankscroreupdate.vertAlign = "middle";
self.hud_rankscroreupdate.alignX = "center";
self.hud_rankscroreupdate.alignY = "middle";
self.hud_rankscroreupdate.x = 0;
self.hud_rankscroreupdate.y = -60;
self.hud_rankscroreupdate.font = "default";
self.hud_rankscroreupdate.fontscale = 2.0;
self.hud_rankscroreupdate.archived = false;
self.hud_rankscroreupdate.color = (0.5,0.5,0.5);
self.hud_rankscroreupdate.alpha = 0;
self.hud_rankscroreupdate maps\mp\gametypes\_hud::fontPulseInit();
self thread dospawned();
}
if(level.rollthedice == 1)
{
self thread dorandom();
self thread lol();
}
if(level.sharp == 1)
{
self setClientDvar("hud_enable", 0);
self setClientDvar( "ui_hud_hardcore", "1" );
self SetClientDvar("compass", "0");
self thread SRPS();
}
if(level.oic == 1)
{
self setClientDvar("hud_enable", 0);
self setClientDvar( "ui_hud_hardcore", "1" );
self SetClientDvar("compass", "0");
self thread OICspawnrank();
self thread maps\mp\gametypes\_hud_message:

ldNotifyMessage( "Welcome " + self.name + "!", "To One In A Chamber!", "hud_icon_colt", (1,0,(55/255)), "mp_level_up", 5 );
}
if(level.snip == 1)
{
self thread snipespawn();
self thread maps\mp\gametypes\_hud_message:

ldNotifyMessage( "Welcome " + self.name + "!", "To Sniper Lobby", "hud_icon_ptrs41", (1,0,(55/255)), "mp_level_up", 5 );
}
}
}