- Sound Timer
- Orange Vision
set NukeOn "cg_chatheight 1;say ^5TACTICAL NUKE INCOMING !;wait 50;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 10;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 9;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 8;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 7;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 6;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 5;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 4;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 3;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 2;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 1;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 0;take all;vstr OrangeVision;wait 50;timescale 0.35;wait 200;vstr NukeOn1"
set NukeOn1 "kill;wait 300;timescale 1;scr_tdm_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;wait 300;vstr DefaultVision"
set OrangeVision "vstr DefaultVision;wait 1;r_revivefx_lighttintcenter 2 2 1.5;r_revivefx_lighttintedge 1 1 0;r_revivefx_contrastcenter 1.5;r_revivefx_contrastedge 4;r_revivefx_darktintcenter 1 1 0;r_revivefx_darktintedge 1 0 0;r_revivefx_blurradiusedge 3;r_revivefx_debug 1"
set DefaultVision "r_poisonFX_debug_enable 0;r_watersheetingFX_enable 0;reset r_flamefx_lighttint;r_flamefx_enable 0;reset r_colormap;reset r_specularmap;reset r_revivefx_lighttintedge;reset r_revivefx_contrastcenter;reset r_revivefx_contrastedge;reset r_revivefx_darktintcenter;reset r_revivefx_darktintedge;reset r_revivefx_blurradiusedge;reset r_revivefx_debug;reset r_revivefx_lighttintcenter;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;r_filmTweakInvert 0;reset r_lightTweakSunColor;reset r_lightTweakSunLight;reset scr_art_tweak;reset scr_art_tweak_message;reset r_glowUseTweaks;reset r_filmUseTweaks"
- Sound Timer
- Orange Vision
set NukeOn "cg_chatheight 1;say ^5TACTICAL NUKE INCOMING !;wait 50;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 10;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 9;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 8;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 7;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 6;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 5;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 4;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 3;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 2;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 1;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 0;take all;vstr OrangeVision;wait 50;timescale 0.35;wait 200;vstr NukeOn1"
set NukeOn1 "kill;wait 300;timescale 1;scr_tdm_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;wait 300;vstr DefaultVision"
set OrangeVision "vstr DefaultVision;wait 1;r_revivefx_lighttintcenter 2 2 1.5;r_revivefx_lighttintedge 1 1 0;r_revivefx_contrastcenter 1.5;r_revivefx_contrastedge 4;r_revivefx_darktintcenter 1 1 0;r_revivefx_darktintedge 1 0 0;r_revivefx_blurradiusedge 3;r_revivefx_debug 1"
set DefaultVision "r_poisonFX_debug_enable 0;r_watersheetingFX_enable 0;reset r_flamefx_lighttint;r_flamefx_enable 0;reset r_colormap;reset r_specularmap;reset r_revivefx_lighttintedge;reset r_revivefx_contrastcenter;reset r_revivefx_contrastedge;reset r_revivefx_darktintcenter;reset r_revivefx_darktintedge;reset r_revivefx_blurradiusedge;reset r_revivefx_debug;reset r_revivefx_lighttintcenter;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;r_filmTweakInvert 0;reset r_lightTweakSunColor;reset r_lightTweakSunLight;reset scr_art_tweak;reset scr_art_tweak_message;reset r_glowUseTweaks;reset r_filmUseTweaks"
- Sound Timer
- Orange Vision
set NukeOn "cg_chatheight 1;say ^5TACTICAL NUKE INCOMING !;wait 50;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 10;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 9;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 8;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 7;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 6;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 5;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 4;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 3;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 2;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^0Nuke Timer : 1;wait 100;snd_playlocal ui_mp_suitcasebomb_timer;say ^5Nuke Timer : 0;take all;vstr OrangeVision;wait 50;timescale 0.35;wait 200;vstr NukeOn1"
set NukeOn1 "kill;wait 300;timescale 1;scr_tdm_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;wait 300;vstr DefaultVision"
set OrangeVision "vstr DefaultVision;wait 1;r_revivefx_lighttintcenter 2 2 1.5;r_revivefx_lighttintedge 1 1 0;r_revivefx_contrastcenter 1.5;r_revivefx_contrastedge 4;r_revivefx_darktintcenter 1 1 0;r_revivefx_darktintedge 1 0 0;r_revivefx_blurradiusedge 3;r_revivefx_debug 1"
set DefaultVision "r_poisonFX_debug_enable 0;r_watersheetingFX_enable 0;reset r_flamefx_lighttint;r_flamefx_enable 0;reset r_colormap;reset r_specularmap;reset r_revivefx_lighttintedge;reset r_revivefx_contrastcenter;reset r_revivefx_contrastedge;reset r_revivefx_darktintcenter;reset r_revivefx_darktintedge;reset r_revivefx_blurradiusedge;reset r_revivefx_debug;reset r_revivefx_lighttintcenter;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;r_filmTweakInvert 0;reset r_lightTweakSunColor;reset r_lightTweakSunLight;reset scr_art_tweak;reset scr_art_tweak_message;reset r_glowUseTweaks;reset r_filmUseTweaks"
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