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These are the ones that have been found in the beta so far.
List will be updated as soon as more are released.
Maybe useful
GetVehicleHealth() < Check health on vehicle and change?
GetLeftTreadHealth() < Check health on vehicle and change?
GetHeliDamageState() < Check health on vehicle and change?
GetRightTreadHealth() < Check health on vehicle and change?
GetTotalAmmo() < Unlimited ammo? 
GetCurrentWeapon() < Weapon Modding?
SetLocalRadarEnabled() < Enable radar for you at all times?
SetFlagAsAway() < Cap flags without being there?
xblive_privatematch < Set to 0 and gain xp in private matches?
defaultHitDamage < Change all weapons to be a one hit kill?
holdBreathTimer < Set to unlimited to allow for constant aiming?
throwBackGrenadeTimeLeft < Make it so you never get blown up, or they blow up instantly.
moveSpeedScaleMultiplier < Change to make you run faster.
sprintState.sprintCooldown < Unlimited sprinting?
spyplaneTypeEnabled (Change for any kill streak) < Allow you to constantly have a kill streak?
setflashbangimmunity < Don't get flashbanged.
setflashbanged < Set everyone to be flashbanged?
Perks that arent in the game or confirmed yet
perk_bulletPenetrationMultiplier
perk_extraMoneyMultiplier < EXTRA COD POINTS?!?
perk_throwbackInnerRadius (The radius to a live grenade player must be within initially to do a throwback with the toss back perk on...Multiplier for increasing use timers)
perk_interactSpeedMultiplier
perk_mantleReduction(The percentage decrease of mantle up time)
perk_shellShockReduction
perk_damageKickReduction(The percentage decrease of view kick flinch when the player takes damage)
perk_healthRegenMultiplier
perk_healthRegenMultiplier..(Multiplier to the time which the player starts to regenerate health after damage)
perk_sprintRecoveryMultiplier (Percent of sprint recovery time to use)
perk_deathStreakCountRequired (Number of deaths required to obtain a deathstreak)
perk_speedMultiplier
perk_disarmExplosiveTime(Time in seconds to disarm a proximity explosive)
perk_delayExplosiveTime ( time in seconds to delay a proximity mine)
perk_killstreakReduction(Hardline?)
perk_grenadeTossBackTimer (Minimum timer for a grenade. If the time left is less than this it will be bumped up. Tossback Perk)
perk_sprintMultiplier
frag_grenade_short_mp
perk_grenadeDeath (Name of the grenade weapon to drop)
perk_bulletPenetrationMultiplier(Multiplier for extra bullet penetration)
perk_extraBreath (Number of extra seconds a player can hold his breath)
perk_weapMeleeMultiplier (Percentage of weapon melee recovery rate to use)
perk_weapAdsMultiplier(Percentage of weapon ADS rate to use) MONEY! 
perk_weapSwitchMultiplier(Percentage of weapon switching rate to use)
perk_weapRateMultiplier(Percentage of weapon firing rate to use)
perk_weapReloadMultiplier(Percentage of weapon reload time to use)
perk_weapSpreadMultiplier(Percentage of weapon spread to use)
Possible pro version perks
specialty_unlimitedsprint[marathon?]
specialty_twoprimaries [overkill?]
specialty_twogrenades
specialty_twoattach [bling bling?]
specialty_showonradar [reconnisance?]
specialty_sprintrecovery [Lightweight Pro?]
specialty_shellshock
specialty_stunprotection [this would piss me off]
specialty_showenemyequipment
specialty_shades [there are flares in BO?]
specialty_scavenger
specialty_rof
specialty_reconnaissance
specialty_quieter [ninja pro ftw]
specialty_pistoldeath[final stand?]
specialty_pin_back [lot of cod 5 perks]
specialty_nottargetedbyai (not Targeted By AI) [cold blooded?]
specialty_noname [ No Red name? cold blooded Pro?]
specialty_nomotionsensor
specialty_movefaster [lightweight]
specialty_loudenemies [sitrep Pro]
specialty_longersprint [ extreme conditioning?]
specialty_killstreak [ Hardline?]
specialty_holdbreath [ steady Aim Pro]
specialty_healthregen [ Juggernaut? ]
specialty_grenadepulldeath [ Goddamn Martyrdom]
specialty_gpsjammer[Scrambler]
specialty_gas_mask
specialty_gambler[?wager match perk?]
specialty_flakjacket [less damage taken from explosives]
specialty_fireproof [less flamethrower damage taken]
specialty_finalstand
specialty_fastweaponswitch
specialty_fastreload
specialty_fastmeleerecovery
specialty_fastmantle
specialty_fastinteract
specialty_fastads [QUICK SCOPING LIVESSSSS]
specialty_fallheight[Mofo'in Commando Pro?]
specialty_extramoney (more cod points pt 2.)
specialty_extraammo
specialty_explosivedamage
specialty_disarmexplosive
specialty_detectexplosive
specialty_delayexplosive
specialty_copycat
specialty_bulletpenetration
specialty_bulletflinch
specialty_bulletdamage[Stopping Power?]
specialty_bulletaccuracy [steady Aim]
specialty_armorvest
specialty_armorpiercing
Customization options
killstreak3 < Kill streak 3
killstreak2 < Kill streak 2
killstreak1 < Kill streak 1
facepaintcolor < Face paint color
facepaintpattern < Face paint pattern
equipment < Equipment like Tomohawk?
primarygrenade < First Grenade?
classbonus < Not sure.
specialty3 < Perk 3
specialty2 < Perk 2
specialty1 < Perk 1
secondarytag < Two tag's/sets of attachments, maybe for weapons. Applies all the way down its obvious.
secondaryemblem
secondarylens
secondaryreticlecolor
secondaryreticle
secondarycamo Camos On Secondaries? 
secondaryattachmentmuzzle
secondaryattachmenttrigger
secondaryattachmentbottom
secondaryattachmenttop
secondaryattachment
secondary
primarytag
primaryemblem
primarylens
primaryreticlecolor
primaryreticle
primarycamo
primaryattachmentmuzzle
primaryattachmenttrigger
primaryattachmentbottom
primaryattachmenttop
primaryattachment
prestigeClass5 < 5 Prestige Classes, and 5 normal classes.
prestigeClass4
prestigeClass3
prestigeClass2
prestigeClass1
customClass5
customClass4
customClass3
customClass2
customClass1
killstreak < Only one kill streak..?
deathstreak < Return of deathstreaks.
Types of weapons/items?
miscweapon
body
headgear
head
inventory
specialgrenade
specialty
weapon_flamethrower (Flamethrowers)
weapon_grenadelauncher (Grenade Launchers)
weapon_masterkey (Not sure)
weapon_grenade (Grenades)
weapon_explosive (C4 etc?)
weapon_shotgun (Shotgun's)
weapon_special (Weapon from Killstreaks or "special weapons?")
weapon_launcher (Launcher like Thumper?)
weapon_pistol (Pistols)
weapon_sniper (Sniper Rifle)
weapon_lmg (Light Machine Gun)
weapon_cqb (Close Quaters Combat)
weapon_assault (Assault Rifle)
weapon_smg (Small Machine Gun)
Projectiles
blade (Knife/Throwing Knife)
bolt (Not sure?)
tank_shell (Tanks...? Or something similar)
mortar_shell (Killstreak projectile?)
projectile_dud (Nothing)
rocket_explode_xtreme (Special weapon projectile?)
rocket_explode (RPG etc)
rifle_grenade (Noobtubes?)
grenade_explode (Normal Grenade exploding)
grenade_bounce (When getting hit by a Grenade)
shotgun (Shotgun shots)
bullet_xtreme (Special weapon?)
bullet_ap (Not sure)
bullet_large (Larger weapons like snipers/LMG's?)
bullet_small (SMG and CQB)
Attachments
bayonet (CoD5 Bayonet is back)
ft (Most of these are obvious/unknown, please message if known)
rf
hp
fmj (Full Metal Jacket)
saddle
dualclip (Two magazines instead of one?)
extclip (Extended Mags?)
grip (Grip like other games)
silencer (Silencer like other games)
mk
gl
ir
vzoom (Optical Zoom?)
lps
acog (Acog)
elbit
reflex (Like the red dot, maybe is the red dot)
Camera spike
SetExtraCamEntity()
SetExtraCamActive()
GetExtraCamStatic()
SetExtraCamStatic()
SetExtraCamOrigin()
SetExtraCamAngles()
IsCameraSpikeToggled()
Visual
GetAnimState()
GetAnimStateCategory()
hud_drawHud
Some zombie info
Current game is a blackops game.zombiefive_discovered...Zombie Five map discovered..Zombietron mode discovered..zombietron_discovered...Current game is an zombietron top down game.legacy_zombiemode...Current game is a legacy zombie game....zombiemode..Current game is an zombie game..arcademode
Same zombie model?
common_zombie...waw_zombie
List was taken from S7.