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Halo’s secret is “something for everyone”
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So some of you may be asking yourselves, What was the secret behind Halos success in the world of First Person Shooter games? well, according to Frank O’Connor, Microsoft’s franchise development director, has said the secret of Halo’s critical and commercial success is “
that it has something for everyone.”
Speaking to the Xbox 360 Magazine, O’Connor listed Halo’s many and varied reasons for it's success, claiming that it is reasons for this are that it's a game with “a deep, rewarding sandbox of engaging vehicles, cool weapons and challenging AI.”
He also mentioned, “A sci-fi adventure for fiction fans. A sense of mystery and wonder for folks who like that sort of thing. User Creation tools for would-be game designers, and of course, competitive, exciting multiplayer.”
With this in mind, Halo has old more than 14.8 million copies worldwide, thus hinting too us that this game might be the penultimate game of the of Century creating a total revenue of more than $1 billion from its entire releases.
Looks like Halo has a bright future ahead! I wouldn't be surprised if the figures doubled.
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