
int DETERMINE_GAME_TYPE {
*0x29F3CE0 = 5;
return 5;
}

R (TU11 Offsets):
R (1.10 Offsets):
R (1.09 Offsets):
R (1.08 Offsets):
R (1.06 Offsets):
R (1.05 Offsets):



v2.7 - Adjusted to "TU11". Adjustment for DEX.
v2.6 - Updated to support 1.12/TU11 and [S]adds improvement to DEXs getting Out of Memory errors (especially when Force Hosting)[/S] (did not work well for CEXs converted to DEX).
v2.5 - Fixed "Boot to Exo Zombies".
v2.4 - Bug Fixes (Steady Aim/Random Freezes) & Added "Boot to Exo Zombies" option as prom1sed. 
v2.3 - Updated to support 1.10 (Boot to Exo Zombies option coming soon).
v2.2 - Updated to support 1.09 (sorry I took awhile. Had to make a new icon xP).
v2.1 - Adds ability to Enable [URL="https://i.imgur.com/HGOO8MN.jpg"]Exo Zombies[/URL] menu (requires Season Pass to play/Is PSN even issuing the maps for this?).
v2.0 - Updated to support 1.08 and added BLJM & FTP under build options (noob-proof automatic installation!).
v1.9 - Added Force Host.
v1.8 - Added [URL="https://www.nextgenupdate.com/forums/call-duty-advanced-warfare-modding/775320-addresses-offsets-scrips-tutorials-1-06-updating-post6253722.html#post6253722"]'
isable Perk Protection'[/URL]. Allows Red Boxes to appear on all enemies regardless of Perks.
v1.7 - Updated to fix NPUB/NPES issues. Also added build support for NPUB31553, NPEB02087, NPEB02088, NPEB02092, NPJB00664, NPJB00665.
v1.6 - Updated to support 1.06 update.
v1.5 - Fixed BLES build issues and added alert for working around 0x80010017 if experienced.
v1.4 - Advanced UAV tab in previous versions was just UAV, corrected the offset and added normal UAV functionality. Added NPUB/NPES support as well. Also adjusted the way the EBOOT is built to help prevent error 0x80010017. Let me know you had that error and if this resolves it.
v1.3 - Added Attach Freeze Fix - Credits to Tustin!
v1.2 - Turns out err 8001007 was for DEX/DEBUG EBOOTs. Was spitting out 3kb EBOOTS, lol. Fixed.
v1.1 - Adjusted some vars for building the EBOOT. Might fix err 8001007.
v1.0 - Initial Release

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