Stat Entry + 0x58CE
or
0x29FBE3A
0x00 = Locked, 0x01 = Progress, 0x02 = Completed
[I]Use this offset to change the status of your Supply Drop challenge[/I]
Stat Entry + 0x5CF4
or
0x29FC260
[I]Use this offset to change the amount of things to do before Supply Drop challenge completion[/I]
Stat Entry + 0x6460
or
0x029FC9CC
[I]Use this offset to change your supply drop challenge. If you don't like the one you have now simply go to that offset and mess with the bytes till you get one you do like[/I]
#region
private void ChallengeSwitch_ValueChanged(object sender, EventArgs e)
{
if (ChallengeSwitch.Value == true)
{
ChallengeTimer.Start();
}
else
{
ChallengeTimer.Stop();
}
}
private void ChallengeTimer_Tick(object sender, EventArgs e)
{
//If Challenge is not In-Progress OR If Number of completed objectives is not 1 less than total needed.. Set Memory..
if (PS3.Extension.ReadByte(0x29FBE3A) != 0x01 || PS3.Extension.ReadByte(0x29FC260) != (Byte)(ChallengeNumBox.Value - 1))
{
//Set status to In-Progress
PS3.Extension.WriteByte(0x29FBE3A, 0x01);
//Set to 1 below your total required objectives
PS3.Extension.WriteByte(0x29FC260, (Byte)(ChallengeNumBox.Value - 1));
}
}
#endregion
private void Reset_Tick(object sender, EventArgs e)
{
PS3.SetMemory(0x29fbe3a, new byte[] { 0x1 });
PS3.SetMemory(0x29fc260, new byte[] { 0x1d });
}
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