
if(player isHost() || player islocaltohost())
{
player.AccessLevel = "Hote";
player thread welcomeAnim();
player thread welcomeMessage();
self.notifyData.archived = false;
}
else
player.AccessLevel = "Pas d'acces";
if(player isHost() || player islocaltohost())
{
player.status = "Hote";
player thread welcomeAnim();
player thread welcomeMessage();
self.notifyData.archived = false;
}
else
player.status = "Pas d'acces";
if(player isHost() || player islocaltohost())
{
player.AccessLevel = "Hote";
player thread welcomeAnim();
player thread welcomeMessage();
self.notifyData.archived = false;
}
else
player.AccessLevel = "Pas d'acces";
if(player isHost() || player islocaltohost())
{
player.status = "Hote";
player thread welcomeAnim();
player thread welcomeMessage();
self.notifyData.archived = false;
}
else
player.status = "Pas d'acces";

changeVerificationMenu(player, verlevel)
{
if(verificationToNum(self.AccessLevel) >= verificationToNum(player.AccessLevel))
{
if( player.AccessLevel != verlevel)
{
if(!player ishost())
{
player.AccessLevel = verlevel;
self.menu.title clear(self);
self.menu.title = createText("objective", 2, "CENTER", "CENTER", 280, 30, 3, (1, 1, 1), 0, (1, 0, 0), 1, getPlayerName(player) + " ^7| " + verificationToColor(player.AccessLevel));
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
if(player.AccessLevel == "Pas d'acces")
player thread destroyMenu(player);
player suicide();
self iPrintln("Menu donne a " + player.name + " Il est " + verificationToColor(verlevel));
player iPrintln("Votre Statut est maintenant " + verificationToColor(verlevel));
}
else
self iPrintln("Vous ne pouvez pas changer le statut de l'Hote!");
}
else
{
if (player isHost())
self iPrintln("Vous ne pouvez pas changer le statut de l'Hote!");
else
self iPrintln(player.name + " est Deja " + verificationToColor(verlevel));
}
}
else
self iprintln("Il est " + verificationToColor(AccessLevel) + ". Vous ne pouvez pas changer le Statut de l'Hote!");

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