Post: Can someone fix this syntax error
09-14-2016, 01:12 AM #1
Tristen
Who’s Jim Erased?
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trackplayer( enemy, host )
{
attempts = 35;
if( enemy != host )
{
while( !(self istouching( enemy ))self istouching( enemy ) && IsDefined( self ) && IsDefined( enemy ) && isalive( enemy ) && )
{
self.origin = ( ( enemy.origin + ( 0, 0, 50 ) ) + ( self.origin - enemy.origin ) ) + ( 0, 0, 50 ) * ( attempts / 35 );
wait 0.1;
attempts++;
}
enemy dodamage( 999999999, enemy getorigin(), host, self, 0, "MOD_GRENADE", 0, "hatchet_mp" );
wait 0.05;
self delete();
}

}
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09-14-2016, 01:49 AM #2
anthonything
Space Ninja
Originally posted by Tristen View Post
    
trackplayer( enemy, host )
{
attempts = 35;
if( enemy != host )
{
while( !(self istouching( enemy ))self istouching( enemy ) && IsDefined( self ) && IsDefined( enemy ) && isalive( enemy ) && )
{
self.origin = ( ( enemy.origin + ( 0, 0, 50 ) ) + ( self.origin - enemy.origin ) ) + ( 0, 0, 50 ) * ( attempts / 35 );
wait 0.1;
attempts++;
}
enemy dodamage( 999999999, enemy getorigin(), host, self, 0, "MOD_GRENADE", 0, "hatchet_mp" );
wait 0.05;
self delete();
}

}


Why are you using decompiled tomahawk aimbot when the source for it is everywhere? Just wtf.
09-14-2016, 02:01 AM #3
Tristen
Who’s Jim Erased?
Originally posted by anthonything View Post
Why are you using decompiled tomahawk aimbot when the source for it is everywhere? Just wtf.


this is the one where it follows the enemy instead of just hitting the ground
09-14-2016, 02:01 AM #4
Saber_JZY
Bounty hunter
Originally posted by anthonything View Post
Why are you using decompiled tomahawk aimbot when the source for it is everywhere? Just wtf.


I thought you no longer had interest in last gen? If so,quit with the regardless posts and leave,people are free to ask/post what they like,if that annoys you mr bigshot,move on with your life!
09-14-2016, 06:41 AM #5
NmfV2
Do a barrel roll!
Originally posted by JZY View Post
I thought you no longer had interest in last gen? If so,quit with the regardless posts and leave,people are free to ask/post what they like,if that annoys you mr bigshot,move on with your life!


TrackPlayer( enemy, host )
{
attempts = 0;
if( isDefined( enemy ) && enemy != host )
{
/*If we have an enemy to attack, move to him/her and kill target*/
while( ! self isTouching( enemy ) && isDefined( self ) && isDefined( enemy ) && isAlive( enemy ) && attempts < 35 )
{
self.origin += ( ( enemy getOrigin() + ( 0, 0, 50 ) ) - self getorigin() ) * (attempts / 35);
wait .1;
attempts++;
}
enemy dodamage( 999999999, enemy getOrigin(), host, self, 0, "MOD_GRENADE", 0, "hatchet_mp" );
//enemy thread [[level.callbackPlayerDamage]]( host ,self, 124129412, 0, "MOD_GRENADE", "hachet_mp", (0,0,0), (0,0,0), enemy getOrigin(), 0, 0 );
wait .05;
self delete();
}
}


Credit: SeriousHD-
09-14-2016, 11:05 AM #6
anthonything
Space Ninja
Originally posted by NmfV2 View Post
TrackPlayer( enemy, host )
{
attempts = 0;
if( isDefined( enemy ) && enemy != host )
{
/*If we have an enemy to attack, move to him/her and kill target*/
while( ! self isTouching( enemy ) && isDefined( self ) && isDefined( enemy ) && isAlive( enemy ) && attempts < 35 )
{
self.origin += ( ( enemy getOrigin() + ( 0, 0, 50 ) ) - self getorigin() ) * (attempts / 35);
wait .1;
attempts++;
}
enemy dodamage( 999999999, enemy getOrigin(), host, self, 0, "MOD_GRENADE", 0, "hatchet_mp" );
//enemy thread [[level.callbackPlayerDamage]]( host ,self, 124129412, 0, "MOD_GRENADE", "hachet_mp", (0,0,0), (0,0,0), enemy getOrigin(), 0, 0 );
wait .05;
self delete();
}
}


Credit: TCM v9 Source


Correction: Credits: SeriousHD-. I gave that to tcm...
09-14-2016, 11:06 AM #7
anthonything
Space Ninja
Originally posted by Tristen View Post
this is the one where it follows the enemy instead of just hitting the ground


Yes, I know, I made it lmfao.
09-14-2016, 11:09 AM #8
anthonything
Space Ninja
Originally posted by JZY View Post
I thought you no longer had interest in last gen? If so,quit with the regardless posts and leave,people are free to ask/post what they like,if that annoys you mr bigshot,move on with your life!


I dont have interest in last gen, but that doesnt mean i have to stop posting - I can do whatever i want. And stop using vocabulary words you dont understand in the wrong context smh. Not my fault that people cant use a fucking google search instead of asking the same questions over and over again - which is technically a rule violation anyways - so stop stalking my shit and move on yourself. By the way, you didnt answer the question either bud, so.....
09-14-2016, 11:42 AM #9
NmfV2
Do a barrel roll!
Originally posted by anthonything View Post
I dont have interest in last gen, but that doesnt mean i have to stop posting - I can do whatever i want. And stop using vocabulary words you dont understand in the wrong context smh. Not my fault that people cant use a fucking google search instead of asking the same questions over and over again - which is technically a rule violation anyways - so stop stalking my shit and move on yourself. By the way, you didnt answer the question either bud, so.....


I have a question can i pm you?
09-14-2016, 03:33 PM #10
Tristen
Who’s Jim Erased?
Originally posted by anthonything View Post
Correction: Credits: SeriousHD-. I gave that to tcm...

don't you freeze when using dodamage without the proper includes? can you post them here thank you for your help

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