Post: Call Of Duty: Black Ops 2 GSC Mods and Scripts Questions
03-25-2017, 04:26 AM #1
Jaames.559
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); How do you make your mod menu have like modded game modes, mod menus and Binds like the ghost camo one for bossam v5? Any Reply will be helpful Smile
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04-05-2017, 02:39 PM #2
MrXcell1
Pokemon Trainer
if you have a menu at all with working functions...

For the modded game modes: use DVARs to keep the main functions different from the game modes

For the binds, call a function from OnPlayerSpawned() which allows you to bind functions. For example:

OnPlayerSpawned()
{

blah blah
self thread MonitorButtons();

}

Then add the function:

MonitorButtons()
{

MonitorButtons()
{
self endon("disconnect");
self endon("death");

for(;Winky Winky
{
if(self actionSlotthreeButtonPressed() && self GetStance() == "crouch")//dpad left & crouch
{
self thread ToggleFunction();
wait .3;
}
wait .05;

}
}
04-23-2017, 08:18 AM #3
Jaames.559
Save Point
Thank You Smile

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