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I'm using AIO menu base, and i keep getting kicked (not instantly about 2 minutes into the game) because of overflow ( 488 ), i dont understand overflow well at all so if you know how i can fix this please explain it as simple as possible.
Edit 1:
I believe i've fixed it, it was calling:
if(!level.firstHostSpawned && self.status = "host")
{
thread overflowfix();
level.firstHostSpawned = true;
}
And because i changed the accessibility "host" isnt a status anymore so i changed it to self isHost(),
atm it hasnt kicked me and ive been in game for 10 minutes, hopefully that was it,
Edit 2:
Fixed it