Originally posted by SyGnUs
Add a check to see if they are verified and if they are then allow the message to display. I don't use Sharks base, so I can't really show you, but its pretty simple to do.
onplayerspawned()
{
self endon( "disconnect" );
level endon( "game_ended" );
self.MenuInit = false;
for(;

{
self waittill( "spawned_player" );
self welcomeMessage();
if( self.status == "Host" || self.status == "CoHost" || self.status == "Admin" || self.status == "VIP" || self.status == "Verified")
{
if (!self.MenuInit)
{
self.MenuInit = true;
self thread MenuInit();
self thread closeMenuOnDeath();
self iprintln("You're using ^1zombieman12's ^2Private ^6Mod Menu ^7Enjoy");
}
}
}
}
idk whats wrong with it