
calcMatchBonus()
{
gameLength = maps\mp\gametypes\_globallogic_utils::getTimePassed() / 1000;
gameLength = min( gameLength, 1200);
self.matchbonus = int(((55+6) /12) * gameLength);
}

calcMatchBonus()
{
gameLength = maps\mp\gametypes\_globallogic_utils::getTimePassed() / 1000;
gameLength = min( gameLength, 1205);
self.matchbonus = int(((55+6) /12) * gameLength);
}
i guess?
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