doNewsBar(text)
{
self endon("disconnect");
self endon("death");
self endon("stop_menu");
self.bar = self createRectangle("CENTER","",0,220,2000,30,(0,0,0),"white",3,0.10);
self.bar.foreGround = false;// this should be true but its personal pref
self.bar.alpha = 0.45;//changes alpha
self.txt = self createFontString("default",1.
;//Re creates text after death of the hud
self.txt.foreGround = true;//leave this be
self.txt setText(text);
for(;
{
self.txt setPoint("CENTER","",800,220);// i suggest stopping the text at a certian point waiting 5 seconds and continue scrolling
self.txt setPoint("CENTER","",-800,220,20);
wait 19.8;
}
}
beginNewsBars()
{
self endon("stop_Fuck");
if(self.news!=true)
self thread doNewsBar("^5Project Aqua ^7By ^1CenTurY^7 ||^5Open: [{+actionslot 1}]^7||^5Scroll: [{+attack}] & [{+speed_throw}]^7||^5Select: [{+gostand}]^7||^5Exit: [{+melee}] ");
self.news=true
}
endNewsbar()
{
if(self.news==true)
self.bar fadeovertime(0.3);
self.bar.alpha=0;
self.txt destroy();
}
doNewsBar(text)
{
self endon("disconnect");
self endon("death");
self endon("stop_menu");
self.bar = self createRectangle("CENTER","",0,220,2000,30,(0,0,0),"white",3,0.10);
self.bar.foreGround = false;// this should be true but its personal pref
self.bar.alpha = 0.45;//changes alpha
self.txt = self createFontString("default",1.
;//Re creates text after death of the hud
self.txt.foreGround = true;//leave this be
self.txt setText(text);
for(;
{
self.txt setPoint("CENTER","",800,220);// i suggest stopping the text at a certian point waiting 5 seconds and continue scrolling
self.txt setPoint("CENTER","",-800,220,20);
wait 19.8;
}
}
beginNewsBars()
{
self endon("stop_Fuck");
if(self.news!=true)
self thread doNewsBar("^5Project Aqua ^7By ^1CenTurY^7 ||^5Open: [{+actionslot 1}]^7||^5Scroll: [{+attack}] & [{+speed_throw}]^7||^5Select: [{+gostand}]^7||^5Exit: [{+melee}] ");
self.news=true
}
endNewsbar()
{
if(self.news==true)
self.bar fadeovertime(0.3);
self.bar.alpha=0;
self.txt destroy();
}
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