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SC

TS FOR POWERUPS?
EXAMPLE: (THIS IS FOR MAX AMMO)
doMaxAmmo()
{
foreach(player in level.players)
{
level thread maps\mp\zombies\_zm_powerups::full_ammo_powerup(self,player);
player thread maps\mp\zombies\_zm_powerups:: powerup_vo("full_ammo");
}
self iPrintln("Max Ammo ^2Sent");
}
I NEED THE REST OF IT, ZOMBIE BLOOD, ETC