infinsta()
{
self endon("disconnect");
self endon("stop_infinsta");
for(;
{
foreach(player in level.players)
{
level thread maps\mp\zombies\_zm_powerups::insta_kill_powerup(self,player);
player thread maps\mp\zombies\_zm_powerups::powerup_vo("insta_kill");
wait 25;
}
}
}
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