Post: Where would I put the binds in my menu?
05-16-2015, 07:43 AM #1
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OK so I want binds in my mod menu I use the Arpex mod menu base where would I put the binds at in the mod menu??

Arpex Mod Menu base
    #include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/gametypes/_weapons;


init()
{
precacheShader("line_horizontal");
level.icontest = "line_horizontal";
precacheModel( "projectile_hellfire_missile" );
level._effect[ "flak20_fire_fx" ] = loadfx( "weapon/tracer/fx_tracer_flak_single_noExp" );
level.vehicle_explosion_effect = loadfx( "explosions/fx_large_vehicle_explosion" );
level thread onplayerconnect();
}

onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
player.status = "Host";
else
player.status = "Unverified";

player thread onplayerspawned();
}
}

onplayerspawned()
{
self endon( "disconnect" );
level endon( "game_ended" );

self.MenuInit = false;

for(;Winky Winky
{
self waittill( "spawned_player" );
self welcomeMessage();
if( self.status == "Host" || self.status == "Co-Host" || self.status == "Admin" || self.status == "VIP" || self.status == "Verified")
{
if (!self.MenuInit)
{
self.MenuInit = true;
self thread MenuInit();
self thread closeMenuOnDeath();
self iPrintln("^2Welcome to Arpex");
self iPrintln("^2Menu Base Created By Breadception");
self iPrintln("^2thx for using Arpex");
}
}
}
}

drawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)
{
hud = self createFontString(font, fontScale);
hud setText(text);
hud.x = x;
hud.y = y;
hud.color = color;
hud.alpha = alpha;
hud.glowColor = glowColor;
hud.glowAlpha = glowAlpha;
hud.sort = sort;
hud.alpha = alpha;
return hud;
}

drawShader(shader, x, y, width, height, color, alpha, sort)
{
hud = newClientHudElem(self);
hud.elemtype = "icon";
hud.color = color;
hud.alpha = alpha;
hud.sort = sort;
hud.children = [];
hud setParent(level.uiParent);
hud setShader(shader, width, height);
hud.x = x;
hud.y = y;
return hud;
}

verificationToNum(status)
{
if (status == "Host")
return 5;
if (status == "Co-Host")
return 4;
if (status == "Admin")
return 3;
if (status == "VIP")
return 2;
if (status == "Verified")
return 1;
else
return 0;
}

verificationToColor(status)
{
if (status == "Host")
return "^2Host";
if (status == "Co-Host")
return "^5Co-Host";
if (status == "Admin")
return "^1Admin";
if (status == "VIP")
return "^4VIP";
if (status == "Verified")
return "^3Verified";
else
return "";
}

changeVerificationMenu(player, verlevel)
{
if( player.status != verlevel && !player isHost())
{
player.status = verlevel;

self.menu.title destroy();
self.menu.title = drawText("[" + verificationToColor(player.status) + "^7] " + getPlayerName(player), "objective", 2, 280, 30, (1, 1, 1), 0, (0, 0.58, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;

if(player.status == "Unverified")
player thread destroyMenu(player);

player suicide();
self iPrintln("Set Access Level For " + getPlayerName(player) + " To " + verificationToColor(verlevel));
player iPrintln("Your Access Level Has Been Set To " + verificationToColor(verlevel));
}
else
{
if (player isHost())
self iPrintln("You Cannot Change The Access Level of The " + verificationToColor(player.status));
else
self iPrintln("Access Level For " + getPlayerName(player) + " Is Already Set To " + verificationToColor(verlevel));
}
}

changeVerification(player, verlevel)
{
player.status = verlevel;
}

getPlayerName(player)
{
playerName = getSubStr(player.name, 0, player.name.size);
for(i=0; i < playerName.size; i++)
{
if(playerName[i] == "]")
break;
}
if(playerName.size != i)
playerName = getSubStr(playerName, i + 1, playerName.size);
return playerName;
}

Iif(bool, rTrue, rFalse)
{
if(bool)
return rTrue;
else
return rFalse;
}

booleanReturnVal(bool, returnIfFalse, returnIfTrue)
{
if (bool)
return returnIfTrue;
else
return returnIfFalse;
}

booleanOpposite(bool)
{
if(!isDefined(bool))
return true;
if (bool)
return false;
else
return true;
}

welcomeMessage()
{
notifyData = spawnstruct();
notifyData.titleText = ""; //Line 1
notifyData.notifyText = "";
notifyData.glowColor = (0, 0, 1); //RGB Color array divided by 100
notifyData.duration = 0; //Change Duration
notifyData.font = "objective"; //font
notifyData.hideWhenInMenu = false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);
}

CreateMenu()
{
self add_menu("^7-^2CODED BY BREADCEPTION^7-", undefined, "Unverified");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu1", ::submenu, "SubMenu1", "SubMenu1");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu2", ::submenu, "SubMenu2", "SubMenu2");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu3", ::submenu, "SubMenu11", "SubMenu3");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu4", ::submenu, "SubMenu12", "SubMenu4");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu5", ::submenu, "SubMenu13", "SubMenu5");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu6", ::submenu, "SubMenu3", "SubMenu6");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu7", ::submenu, "SubMenu4", "SubMenu7");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu8", ::submenu, "SubMenu5", "SubMenu8");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu9", ::submenu, "SubMenu9", "SubMenu9");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu10", ::submenu, "SubMenu10", "SubMenu10");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu11", ::submenu, "SubMenu6", "SubMenu11");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu12", ::submenu, "SubMenu7", "SubMenu12");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu13", ::submenu, "SubMenu8", "SubMenu13");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "SubMenu14", ::submenu, "SubMenu16", "SubMenu14");
self add_option("^7-^2CODED BY BREADCEPTION^7-", "Players", ::submenu, "PlayersMenu", "PlayersMenu");

self add_menu("SubMenu1", "^7-^2CODED BY BREADCEPTION^7-", "VIP");
self add_option("SubMenu1", "Option", ::add);
self add_option("SubMenu1", "Option", ::add);
self add_option("SubMenu1", "Option", ::add);
self add_option("SubMenu1", "Option", ::add);
self add_option("SubMenu1", "Option", ::add);

self add_menu("SubMenu2", "^7-^2CODED BY BREADCEPTION^7-", "VIP");
self add_option("SubMenu2", "Option", ::add);
self add_option("SubMenu2", "Option", ::add);
self add_option("SubMenu2", "Option", ::add);
self add_option("SubMenu2", "Option", ::add);
self add_option("SubMenu2", "Option", ::add);

self add_menu("SubMenu3", "^7-^2CODED BY BREADCEPTION^7-", "Verified");
self add_option("SubMenu3", "Option", ::add);
self add_option("SubMenu3", "Option", ::add);
self add_option("SubMenu3", "Option", ::add);
self add_option("SubMenu3", "Option", ::add);
self add_option("SubMenu3", "Option", ::add);

self add_menu("SubMenu4", "^7-^2CODED BY BREADCEPTION^7-", "Admin");
self add_option("SubMenu4", "Option", ::add);
self add_option("SubMenu4", "Option", ::add);
self add_option("SubMenu4", "Option", ::add);
self add_option("SubMenu4", "Option", ::add);
self add_option("SubMenu4", "Option", ::add);

self add_menu("SubMenu5", "^7-^2CODED BY BREADCEPTION^7-", "Admin");
self add_option("SubMenu5", "Option", ::add);
self add_option("SubMenu5", "Option", ::add);
self add_option("SubMenu5", "Option", ::add);
self add_option("SubMenu5", "Option", ::add);
self add_option("SubMenu5", "Option", ::add);

self add_menu("SubMenu6", "^7-^2CODED BY BREADCEPTION^7-", "Co-Host");
self add_option("SubMenu6", "Option", ::add);
self add_option("SubMenu6", "Option", ::add);
self add_option("SubMenu6", "Option", ::add);
self add_option("SubMenu6", "Option", ::add);
self add_option("SubMenu6", "Option", ::add);

self add_menu("SubMenu7", "^7-^2CODED BY BREADCEPTION^7-", "Co-Host");
self add_option("SubMenu7", "Option", ::add);
self add_option("SubMenu7", "Option", ::add);
self add_option("SubMenu7", "Option", ::add);
self add_option("SubMenu7", "Option", ::add);
self add_option("SubMenu7", "Option", ::add);

self add_menu("SubMenu8", "^7-^2CODED BY BREADCEPTION^7-", "Co-Host");
self add_option("SubMenu8", "Option", ::add);
self add_option("SubMenu8", "Option", ::add);
self add_option("SubMenu8", "Option", ::add);
self add_option("SubMenu8", "Option", ::add);
self add_option("SubMenu8", "Option", ::add);

self add_menu("SubMenu9", "^7-^2CODED BY BREADCEPTION^7-", "Admin");
self add_option("SubMenu9", "Option", ::add);
self add_option("SubMenu9", "Option", ::add);
self add_option("SubMenu9", "Option", ::add);
self add_option("SubMenu9", "Option", ::add);
self add_option("SubMenu9", "Option", ::add);

self add_menu("SubMenu10", "^7-^2CODED BY BREADCEPTION^7-", "Co-Host");
self add_option("SubMenu10", "Option", ::add);
self add_option("SubMenu10", "Option", ::add);
self add_option("SubMenu10", "Option", ::add);
self add_option("SubMenu10", "Option", ::add);
self add_option("SubMenu10", "Option", ::add);

self add_menu("SubMenu11", "^7-^2CODED BY BREADCEPTION^7-", "Verified");
self add_option("SubMenu11", "Option", ::add);
self add_option("SubMenu11", "Option", ::add);
self add_option("SubMenu11", "Option", ::add);
self add_option("SubMenu11", "Option", ::add);
self add_option("SubMenu11", "Option", ::add);

self add_menu("SubMenu12", "^7-^2CODED BY BREADCEPTION^7-", "Verified");
self add_option("SubMenu12", "Option", ::add);
self add_option("SubMenu12", "Option", ::add);
self add_option("SubMenu12", "Option", ::add);
self add_option("SubMenu12", "Option", ::add);
self add_option("SubMenu12", "Option", ::add);

self add_menu("SubMenu13", "^7-^2CODED BY BREADCEPTION^7-", "Verified");
self add_option("SubMenu13", "Option", ::add);
self add_option("SubMenu13", "Option", ::add);
self add_option("SubMenu13", "Option", ::add);
self add_option("SubMenu13", "Option", ::add);
self add_option("SubMenu13", "Option", ::add);

self add_menu("SubMenu16", "^7-^2CODED BY BREADCEPTION^7-", "VIP");
self add_option("SubMenu16", "Option", ::add);
self add_option("SubMenu16", "Option", ::add);
self add_option("SubMenu16", "Option", ::add);
self add_option("SubMenu16", "Option", ::add);
self add_option("SubMenu16", "Option", ::add);

self add_menu("PlayersMenu", "^7-^2CODED BY BREADCEPTION^7-", "Co-Host");
for (i = 0; i < 12; i++)
{
self add_menu("pOpt " + i, "PlayersMenu", "Co-Host");
}

}

add()
{

}
updatePlayersMenu()
{
self.menu.menucount["PlayersMenu"] = 0;
for (i = 0; i < 12; i++)
{
player = level.players[i];
playerName = getPlayerName(player);

playersizefixed = level.players.size - 1;
if(self.menu.curs["PlayersMenu"] > playersizefixed)
{
self.menu.scrollerpos["PlayersMenu"] = playersizefixed;
self.menu.curs["PlayersMenu"] = playersizefixed;
}

self add_option("PlayersMenu", "[" + verificationToColor(player.status) + "^7] " + playerName, ::submenu, "pOpt " + i, "[" + verificationToColor(player.status) + "^7] " + playerName);

self add_menu_alt("pOpt " + i, "PlayersMenu");
self add_option("pOpt " + i, "Give Co-Host", ::changeVerificationMenu, player, "Co-Host");
self add_option("pOpt " + i, "Give Admin", ::changeVerificationMenu, player, "Admin");
self add_option("pOpt " + i, "Give VIP", ::changeVerificationMenu, player, "VIP");
self add_option("pOpt " + i, "Verify", ::changeVerificationMenu, player, "Verified");
self add_option("pOpt " + i, "Unverify", ::changeVerificationMenu, player, "Unverified");

}
}

add_menu_alt(Menu, prevmenu)
{
self.menu.getmenu[Menu] = Menu;
self.menu.menucount[Menu] = 0;
self.menu.previousmenu[Menu] = prevmenu;
}

add_menu(Menu, prevmenu, status)
{
self.menu.status[Menu] = status;
self.menu.getmenu[Menu] = Menu;
self.menu.scrollerpos[Menu] = 0;
self.menu.curs[Menu] = 0;
self.menu.menucount[Menu] = 0;
self.menu.previousmenu[Menu] = prevmenu;
}

add_option(Menu, Text, Func, arg1, arg2)
{
Menu = self.menu.getmenu[Menu];
Num = self.menu.menucount[Menu];
self.menu.menuopt[Menu][Num] = Text;
self.menu.menufunc[Menu][Num] = Func;
self.menu.menuinput[Menu][Num] = arg1;
self.menu.menuinput1[Menu][Num] = arg2;
self.menu.menucount[Menu] += 1;
}

updateScrollbar()
{
self.menu.scroller MoveOverTime(0.15);
self.menu.scroller.y = 68 + (self.menu.curs[self.menu.currentmenu] * 19.20);
}

openMenu()
{
self freezeControls(false);
self StoreText("^7-^2CODED BY BREADCEPTION^7-", "^7-^2CODED BY BREADCEPTION^7-");

self.menu.background FadeOverTime(0.3);
self.menu.background.alpha = 0.58;

self.menu.line MoveOverTime(0.15);
self.menu.line.y = -50;

self.menu.line2 MoveOverTime(0.15);
self.menu.line2.y = -50;

self.menu.Material FadeOverTime(0.3);
self.menu.Material.alpha = 0.65;

self updateScrollbar();
self.menu.open = true;
self setclientuivisibilityflag( "hud_visible", 0 );
if(self.disablewater2 == 0)
{
setDvar("r_waterSheetingFX_enable", "0");
}
else
{
setDvar("r_waterSheetingFX_enable", "0");
}
}

closeMenu()
{
self.menu.options FadeOverTime(0.3);
self.menu.options.alpha = 0;

self.menu.background FadeOverTime(0.3);
self.menu.background.alpha = 0;

self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 0;

self.tez FadeOverTime(0.3);
self.tez.alpha = 0;

self.menu.line MoveOverTime(0.15);
self.menu.line.y = -550;

self.menu.line2 MoveOverTime(0.15);
self.menu.line2.y = -550;

self.menu.Material FadeOverTime(0.3);
self.menu.Material.alpha = 0;

self.menu.scroller MoveOverTime(0.15);
self.menu.scroller.y = -500;
self.menu.open = false;
self setclientuivisibilityflag( "hud_visible", 1 );
if(self.disablewater == 0)
{
setDvar("r_waterSheetingFX_enable", "0");
}
else
{
wait .0;
}
}

scaleLol()
{
self endon("stopScale");
for(;Winky Winky
{
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
}
}
destroyMenu(player)
{
player.MenuInit = false;
closeMenu();
wait 0.3;

player.menu.options destroy();
player.menu.background destroy();
player.menu.scroller destroy();
player.menu.line destroy();
player.menu.Material destroy();
player.menu.title destroy();
player notify("destroyMenu");
}

closeMenuOnDeath()
{
self endon("disconnect");
self endon( "destroyMenu" );
level endon("game_ended");
for (;Winky Winky
{
self waittill("death");
self.menu.closeondeath = true;
self submenu("^7-^2CODED BY BREADCEPTION^7-", "^7-^2CODED BY BREADCEPTION^7-");
closeMenu();
self.menu.closeondeath = false;
}
}

StoreShaders()
{
self.menu.background = self drawShader("white", -200, -100, 183, 1000, (0, 0, 0), 0, 0);
self.menu.scroller = self drawShader("white", -200, -100, 183, 17, (0, 1, 0.031), 255, 1);
self.menu.line = self drawShader("white", -292, -1000, 3, 500, (0, 1, 0.031), 255, 0);
self.menu.line2 = self drawShader("white", -107, -1000, 3, 500, (0, 1, 0.031), 255, 2);
self.menu.Material = self drawShader("white", 168, -1000, 170, 2, (1,0,0), 1, 0);

}

StoreText(menu, title)
{
self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "default", 1.4, -200, 30, (1, 1, 1), 0, (0, 0, 0), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self notify ("stopScale");
self thread scaleLol();
self.tez destroy();
self.tez = self createFontString( "default", 2.5);
self.tez setPoint( "CENTER", "TOP", -200, 10 );
self.tez setText("ARPEX");
self.tez FadeOverTime(0.3);
self.tez.alpha = 1;
self.tez.foreground = true;
self.tez.archived = false;
self.tez.glowAlpha = 1;
self.tez.glowColor = (0, 1, 0.031);
for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string += self.menu.menuopt[menu][i] + "\n"; }

self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.6, -130, 54, (1, 1, 1), 0, (0, 0, 0), 0, 4);
self.menu.options FadeOverTime(0.3);
self.menu.options.alpha = 1;
self.tez.glowAlpha = 1;
self.tez.glowColor = (0, 1, 0.031);
self.menu.options setPoint( "LEFT", "LEFT", 76, -128 );

}

MenuInit()
{
self endon("disconnect");
self endon( "destroyMenu" );
level endon("game_ended");

self.menu = spawnstruct();
self.toggles = spawnstruct();

self.menu.open = false;

self StoreShaders();
self CreateMenu();

for(;Winky Winky
{
if(self meleeButtonPressed() && self adsButtonPressed() && !self.menu.open) // Open.
{
openMenu();
}
if(self.menu.open)
{
if(self useButtonPressed())
{
if(isDefined(self.menu.previousmenu[self.menu.currentmenu]))
{
self submenu(self.menu.previousmenu[self.menu.currentmenu]);
}
else
{
closeMenu();
}
wait 0.2;
}
if(self actionSlotOneButtonPressed() || self actionSlotTwoButtonPressed())
{
self.menu.curs[self.menu.currentmenu] += (Iif(self actionSlotTwoButtonPressed(), 1, -1));
self.menu.curs[self.menu.currentmenu] = (Iif(self.menu.curs[self.menu.currentmenu] < 0, self.menu.menuopt[self.menu.currentmenu].size-1, Iif(self.menu.curs[self.menu.currentmenu] > self.menu.menuopt[self.menu.currentmenu].size-1, 0, self.menu.curs[self.menu.currentmenu])));

self updateScrollbar();
}
if(self jumpButtonPressed())
{
self thread [[self.menu.menufunc[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]]]](self.menu.menuinput[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]], self.menu.menuinput1[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]]);
wait 0.2;
}
}
wait 0.05;
}
}

submenu(input, title)
{
if (verificationToNum(self.status) >= verificationToNum(self.menu.status[input]))
{
self.menu.options destroy();

if (input == "^7-^2CODED BY BREADCEPTION^7-")
self thread StoreText(input, "^7-^2CODED BY BREADCEPTION^7-");
else if (input == "PlayersMenu")
{
self updatePlayersMenu();
self thread StoreText(input, "Players");
}
else
self thread StoreText(input, title);

self.CurMenu = input;

self.menu.scrollerpos[self.CurMenu] = self.menu.curs[self.CurMenu];
self.menu.curs[input] = self.menu.scrollerpos[input];

if (!self.menu.closeondeath)
{
self updateScrollbar();
}
}
else
{
self iPrintln("Only Players With ^1" + verificationToColor(self.menu.status[input]) + " ^7Can Access This Menu!");
}
}
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05-18-2015, 04:54 AM #11
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Elitexboxer View Post
Works!

of course Smile
05-18-2015, 05:19 AM #12
Originally posted by LiFe View Post
of course Smile


Thank you! For all the support! I have a few questions! , I'd like to PM you about!
05-18-2015, 05:25 AM #13
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Elitexboxer View Post
Thank you! For all the support! I have a few questions! , I'd like to PM you about!

go ahead

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