Post: How can I find Origins/CoOrdinates on Xbox?
06-17-2015, 02:56 PM #1
Miricle
I am error
(adsbygoogle = window.adsbygoogle || []).push({}); Hi, I am looking to see if it is possible to find the Origins that my player is standing in for a project I am working on for the xbox 360. I know on PS3 there is a RTM Tool by Scarz that dumps locations but is there a RTE Tool for xbox 360? Or a menu that shows player cords?
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06-17-2015, 03:03 PM #2
xTiibo Modz
Do a barrel roll!
Originally posted by MCmiricle View Post
Hi, I am looking to see if it is possible to find the Origins that my player is standing in for a project I am working on for the xbox 360. I know on PS3 there is a RTM Tool by Scarz that dumps locations but is there a RTE Tool for xbox 360? Or a menu that shows player cords?


self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2] + ", " + self.angles);
wait 0.10;

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Miricle
06-17-2015, 03:16 PM #3
Miricle
I am error
Thank you
06-17-2015, 03:37 PM #4
Miricle
I am error
Cheers. I forgot about that. If I insert a function and add ::ToggleOrigin to a menu option, should it work?

    ToggleOrigin()
{
self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2] + ", " + self.angles);
wait 0.10;
}
06-17-2015, 05:19 PM #5
itsSorrow
In my man cave
Originally posted by MCmiricle View Post
Cheers. I forgot about that. If I insert a function and add ::ToggleOrigin to a menu option, should it work?

    ToggleOrigin()
{
self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2] + ", " + self.angles);
wait 0.10;
}


Yes it would..

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Miricle
06-17-2015, 06:16 PM #6
Miricle
I am error
Thanks guys, I can now work on my project Smile

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