GiveRC()
{
if (self.money >= level.itemPrice[status]["Human"]["Killstreaks"]["RCXD"])
{
self GiveKillstreak("killstreak_rcbomb");
self iPrintln("RC-XD Given");
self.money -= level.itemPrice[status]["Human"]["Killstreaks"]["RCXD"];
}
else
self SendError("MoreMoney");
}
level.itemPrice["Human"]["Killstreaks"]["RCXD"] = 10;
GiveRC()
{
if (self.money >= level.itemPrice[status]["Human"]["Killstreaks"]["RCXD"])
{
self GiveKillstreak("killstreak_rcbomb");
self iPrintln("RC-XD Given");
self.money -= level.itemPrice[status]["Human"]["Killstreaks"]["RCXD"];
}
else
self SendError("MoreMoney");
}
level.itemPrice["Human"]["Killstreaks"]["RCXD"] = 10;
GiveRC()
{
if (self.money >= level.itemPrice[status]["Human"]["Killstreaks"]["RCXD"])
{
self.money -= level.itemPrice[status]["Human"]["Killstreaks"]["RCXD"];
self GiveKillstreak("killstreak_rcbomb");
self iPrintln("RC-XD Given");
}
else
self SendError("MoreMoney");
}
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