Toggle_God()
{
if(self.God==false)
{
self iPrintln("GodMod : ^2ON");
self enableInvulnerability();
self.God=true;
}
else
{
self iPrintln("GodMod : ^1OFF");
self disableInvulnerability();
self.God=false;
}
}
Toggle_God()
{
if(self.God==false)
{
self iPrintln("GodMod : ^2ON");
self enableInvulnerability();
self.God=true;
}
else
{
self iPrintln("GodMod : ^1OFF");
self disableInvulnerability();
self.God=false;
}
}
Toggle_God()
{
if(self.God==false)
{
self iPrintln("GodMod : ^2ON");
self enableInvulnerability();
self.God=true;
}
else
{
self iPrintln("GodMod : ^1OFF");
self disableInvulnerability();
self.God=false;
}
}
Toggle_God()
{
if(self.God==false)
{
self iPrintln("GodMod : ^2ON");
self enableInvulnerability();
self.God=true;
self.unicorn = false;
}
else
{
self iPrintln("GodMod : ^1OFF");
self disableInvulnerability();
self.God=false;
self.unicorn = true;
}
}
Toggle_God()
{
if(self.God==false)
{
self iPrintln("GodMod : ^2ON");
self enableInvulnerability();
self.God=true;
self.unicorn = false;
}
else
{
self iPrintln("GodMod : ^1OFF");
self disableInvulnerability();
self.God=false;
self.unicorn = true;
}
}
Toggle_God()
{
if(self.God==false)
{
self iPrintln("GodMod : ^2ON");
self enableInvulnerability();
self.God=true;
self.unicorn = false;
}
else
{
self iPrintln("GodMod : ^1OFF");
self disableInvulnerability();
self.God=false;
self.unicorn = true;
}
}
toggle_god()
{
if(self.god==false)
{
self iprintln("godmod : ^2on");
self enableinvulnerability();
self.god=true;
self.unicorn = false;
}
else
{
self iprintln("godmod : ^1off");
self disableinvulnerability();
self.god=false;
self.unicorn = true;
}
}
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