Post: syntax error!!
07-17-2015, 03:51 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i keep getting error on 25 syntax when all thats on that line is a "{" witch is meant to be there everything else is fine.... i tyred using older versions of gsc studio aswel?? PLEASE HELP
(adsbygoogle = window.adsbygoogle || []).push({});
07-17-2015, 05:04 PM #11
FRINZ
I’m too L33T
Originally posted by IMaoriSTYLEz View Post
    
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/gametypes/_weapons;
#include maps/mp/gametypes/_rank;
#include maps/mp/gametypes/_teams;
#include maps/mp/gametypes/_hud;


init()
{
level .clientid = 0;
level thread onplayerconnect();
level.result = 0;
level thread removeSkyBarrier();
level thread deathbarrier();
precacheModel("german_shepard");
precacheShader("progress_bar_fg_small");
}

removeskybarrier()
{
entArray=getEntArray();
for(index=0;index < entArray.size;index++)
{
if(isSubStr(entArray[index].classname,"trigger_hurt") && entArray[index].origin[2] > 180)
entArray[index].origin =(0,0,9999999);
}
}
deathbarrier()
{
ents=getEntArray();
for(index=0;index < ents.size;index++)
{
if(isSubStr(ents[index].classname,"trigger_hurt")) ents[index].origin = (0,0,9999999);
}
}
[CODE][/QUOTE]

ders no syntax error
07-17-2015, 05:23 PM #12
yea i know now bro! i was on the wrong gsc studio update hahaha! thanks for your time in helping :yes:

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo