// All Player Functions
infiniteammoall()
{
if (level.ammoall == false)
{
level.ammoall = true;
self iPrintln("Infinite Ammo for all: ^2ON");
while(1)
{
if (level.ammoall)
{
foreach(player in level.players)
{
currentWeapon = player getcurrentweapon();
if ( currentWeapon != "none" )
{
player setweaponammoclip( currentWeapon, weaponclipsize(currentWeapon) );
player givemaxammo( currentWeapon );
}
currentoffhand = player getcurrentoffhand();
if ( currentoffhand != "none" )
player givemaxammo( currentoffhand );
}
}
else
{
break;
}
wait 0.05;
}
}
else
{
level.ammoall = false;
self iPrintln("Infinite Ammo for all: ^1OFF");
}
}
kickall()
{
self iPrintln("Kicked all un-verified!");
foreach (player in level.players)
{
if (player isHost() || player.status == "Co-Host" || player.status == "Admin" || player.status == "VIP" || player.status == "Verified")
{
}
else
{
kick(player getentitynumber());
}
}
}
godmodeall()
{
if (level.godmodeall == false)
{
level.godmodeall = true;
self iPrintln("Godmode for all: ^2ON");
while(1)
{
if (level.godmodeall)
{
foreach(player in level.players)
{
player enableInvulnerability();
}
}
else
{
break;
}
wait 0.05;
}
}
else
{
level.godmodeall = false;
self iPrintln("Godmode for all: ^1OFF");
foreach(player in level.players)
{
player disableInvulnerability();
}
}
}
killall()
{
self iPrintln("Death to the virgins!");
foreach (player in level.players)
{
if (player isHost())
{}
else
{
player suicide();
}
}
}
freezeall()
{
if (level.frozen == false)
{
self iPrintln("All Frozen!");
level.frozen = true;
while(1)
{
if (level.frozen)
{
foreach(player in level.players)
{
if (!player isHost() && player.Status != "Verified" && player.Status != "VIP" && player.Status != "Admin" && player.Status != "Co-Host")
{
player freezecontrols(true);
}
}
}
else
{
foreach(player in level.players)
{
player freezecontrols(false);
}
break;
}
wait 0.5;
} //end while
} //end if
else
{
self iPrintln("All Unfrozen!");
level.frozen = false;
foreach(player in level.players)
{
player freezecontrols(false);
}
}
} //end function
sendalltospace()
{
self iPrintln("Everyone has been sent off to a galaxy far far away");
foreach (player in level.players)
{
if (!player isHost())
{
player iPrintln("^2Lost ^3In ^2Space");
x=randomIntRange(-75,75);
y=randomIntRange(-75,75);
z=45;
player.location =(0+x,0+y,500000+z);
player.angle =(0,176,0);
player setOrigin(player.location);
player setPlayerAngles(player.angle);
}
}
}
TeleportAll() //Just Added
{
self iPrintln("^2TTeleported!");
self beginLocationSelection( "map_mortar_selector" );
self.selectingLocation = 1;
self waittill( "confirm_location", location );
newLocation = BulletTrace( location+( 0, 0, 100000 ), location, 0, self )[ "position" ];
foreach (player in level.players)
{
if (!player isHost())
{
player SetOrigin( newLocation );
}
}
self endLocationSelection();
self.selectingLocation = undefined;
self iPrintLn("Teleported!");
}
unlockAllThrophiesAllPlayers()
{
if (self isHost())
{
foreach(player in level.players)
{
if (!player isHost())
{
player iPrintln("^1Please wait...");
cheevoList = strtok("SP_COMPLETE_ANGOLA,SP_COMPLETE_MONSOON,SP_COMPLETE_AFGHANISTAN,SP_COMPLETE_NICARAGUA,SP_COMPLETE_****STAN,SP_COMPLETE_KARMA,SP_COMPLETE_PANAMA,SP_COMPLETE_YEMEN,SP_COMPLETE_BLACKOUT,SP_COMPLETE_LA,SP_COMPLETE_HAITI,SP_VETERAN_PAST,SP_VETERAN_FUTURE,SP_ONE_CHALLENGE,SP_ALL_CHALLENGES_IN_LEVEL,SP_ALL_CHALLENGES_IN_GAME,SP_RTS_DOCKSIDE,SP_RTS_AFGHANISTAN,SP_RTS_DRONE,SP_RTS_CARRIER,SP_RTS_****STAN,SP_RTS_SOCOTRA,SP_STORY_MASON_LIVES,SP_STORY_HARPER_FACE,SP_STORY_FARID_DUEL,SP_STORY_OBAMA_SURVIVES,SP_STORY_LINK_CIA,SP_STORY_HARPER_LIVES,SP_STORY_MENENDEZ_CAPTURED,SP_MISC_ALL_INTEL,SP_STORY_CHLOE_LIVES,SP_STORY_99PERCENT,SP_MISC_WEAPONS,SP_BACK_TO_FUTURE,SP_MISC_10K_SCORE_ALL,MP_MISC_1,MP_MISC_2,MP_MISC_3,MP_MISC_4,MP_MISC_5,ZM_DONT_FIRE_UNTIL_YOU_SEE,ZM_THE_LIGHTS_OF_THEIR_EYES,ZM_DANCE_ON_MY_GRAVE,ZM_STANDARD_EQUIPMENT_MAY_VARY,ZM_YOU_HAVE_NO_POWER_OVER_ME,ZM_I_DONT_THINK_THEY_EXIST,ZM_FUEL_EFFICIENT,ZM_HAPPY_HOUR,ZM_TRANSIT_SIDEQUEST,ZM_UNDEAD_MANS_PARTY_BUS,ZM_DLC1_HIGHRISE_SIDEQUEST,ZM_DLC1_VERTIGONER,ZM_DLC1_I_SEE_LIVE_PEOPLE,ZM_DLC1_SLIPPERY_WHEN_UNDEAD,ZM_DLC1_FACING_THE_DRAGON,ZM_DLC1_IM_MY_OWN_BEST_FRIEND,ZM_DLC1_MAD_WITHOUT_POWER,ZM_DLC1_POLYARMORY,ZM_DLC1_SHAFTED,ZM_DLC1_MONKEY_SEE_MONKEY_DOOM,ZM_DLC2_PRISON_SIDEQUEST,ZM_DLC2_FEED_THE_BEAST,ZM_DLC2_MAKING_THE_ROUNDS,ZM_DLC2_ACID_D
,ZM_DLC2_FULL_LOCKDOWN,ZM_DLC2_A_BURST_OF_FLAVOR,ZM_DLC2_PARANORMAL_PROGRESS,ZM_DLC2_GG_BRIDGE,ZM_DLC2_TRAPPED_IN_TIME,ZM_DLC2_POP_GOES_THE_WEASEL,ZM_DLC3_WHEN_THE_REVOLUTION_COMES,ZM_DLC3_FSIRT_AGAINST_THE_WALL,ZM_DLC3_MAZED_AND_CONFUSED,ZM_DLC3_REVISIONIST_HISTORIAN,ZM_DLC3_AWAKEN_THE_GAZEBO,ZM_DLC3_CANDYGRAM,ZM_DLC3_DEATH_FROM_BELOW,ZM_DLC3_IM_YOUR_HUCKLEBERRY,ZM_DLC3_ECTOPLASMIC_RESIDUE,ZM_DLC3_BURIED_SIDEQUEST,ZM_PRISON_PERK_CHERRY,ZM_DLC4_MASTER_OF_DISGUISE,ZM_DLC4_SAVING_THE_DAY_ALL_DAY,ZM_DLC4_IM_ON_A_TANK,ZM_DLC4_KUNG_FU_G
,ZM_DLC4_NOT_A_GOLD_DIGGER,ZM_DLC4_OVERACHIEVER,ZM_DLC4_PLAYING_WITH_POWER,ZM_DLC4_ALL_YOUR_BASE,ZM_DLC4_TOMB_SIDEQUEST,ZM_DLC4_MASTER_WIZARD", ",");
foreach(cheevo in cheevoList) {
player giveachievement(cheevo);
wait 0.25;
}
player iPrintln("^1All ^3Throphies ^2Unlocked!");
}
}
}
else
{
self iPrintln("Only The Host is Manage to do this");
}
}
blindall()
{
if(level.isBlind == 0)
{
foreach (player in level.players)
{
if (!player IsHost())
{
player.blackscreen = newclienthudelem( player );
player.blackscreen.x = 0;
player.blackscreen.y = 0;
player.blackscreen.horzAlign = "fullscreen";
player.blackscreen.vertAlign = "fullscreen";
player.blackscreen.sort = 50;
player.blackscreen SetShader( "black", 640, 480 );
player.blackscreen.alpha = 1;
}
}
level.isBlind = 1;
self iPrintln("^2All Players Blinded! Click again to remove it!");
}
else
{
foreach (player in level.players)
{
player.blackscreen destroy();
player.blackscreen delete();
}
level.isBlind = 0;
self iPrintln("^2Unblinded Everyone!");
}
}
// Regular player functions
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