CreateElevator(start, end, Angle, time, waittime)
{
Angles = Angle;
center = spawn("script_model", start);
elevator = spawnEntity("script_model", "veh_t6_civ_truck_radiant_white_mp(example model)", start, Angles);
elevator EnableLinkTo();
elevator LinkTo(center);
level thread Elevator_Think(center, start, end, time, waittime);
}
Elevator_Think(elevator, start, end, time, waittime)
{
level endon("game_ended");
wait waittime;
for(;
{
if (elevator.origin == start)
{
elevator MoveTo(end, time);
wait time;
wait waittime;
}
if (elevator.origin == end)
{
elevator MoveTo(start, time);
wait time;
wait waittime;
}
wait 0.01;
}
}
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