initBloodMan()
{
if (self.bloodmanOn == 0)
{
self.bloodmanOn = 1;
self thread bloodMan();
self iPrintln("Blood Man: [^2On^7] by ^2Pvpeon"); //no change leecher//
}
else
{
self.bloodmanOn = 0;
self notify("stop_bloodman");
self iprintln("Blood Man: [^1Off^7] by ^2Pvpeon"); //no change leecher//
}
}
bloodMan()
{
self endon ( "disconnect" );
self endon("stop_bloodman");
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
while(1)
{
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_head" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initBloodMan()
{
if (self.bloodmanOn == 0)
{
self.bloodmanOn = 1;
self thread bloodMan();
self iPrintln("Blood Man: [^2On^7] by ^2Pvpeon"); //no change leecher//
}
else
{
self.bloodmanOn = 0;
self notify("stop_bloodman");
self iprintln("Blood Man: [^1Off^7] by ^2Pvpeon"); //no change leecher//
}
}
bloodMan()
{
self endon ( "disconnect" );
self endon("stop_bloodman");
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
while(1)
{
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_head" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initBloodMan()
{
foreach(player in level.players)
{
player thread initbloodman1();
}
}
initBloodMan1()
{
if (self.bloodmanOn == 0)
{
self.bloodmanOn = 1;
self thread bloodMan();
self iPrintln("Blood Man: [^2On^7] by ^2Pvpeon"); //no change leecher//
}
else
{
self.bloodmanOn = 0;
self notify("stop_bloodman");
self iprintln("Blood Man: [^1Off^7] by ^2Pvpeon"); //no change leecher//
}
}
bloodMan()
{
self endon ( "disconnect" );
self endon("stop_bloodman");
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
while(1)
{
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_head" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
initBloodMan()
{
if (self.bloodmanOn == 0)
{
self.bloodmanOn = 1;
self thread bloodMan();
self iPrintln("Blood Man: [^2On^7] by ^2Pvpeon"); //no change leecher//
}
else
{
self.bloodmanOn = 0;
self notify("stop_bloodman");
self iprintln("Blood Man: [^1Off^7] by ^2Pvpeon"); //no change leecher//
}
}
bloodMan()
{
self endon ( "disconnect" );
self endon("stop_bloodman");
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
while(1)
{
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_head" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
BloodMan()
{
if (self.Fblood == 0)
{
self.Fblood = 1;
self thread SampleTut();
self iPrintlnBold("Blood Man: Enabled");
self setclientthirdperson(1);
}
else
{
self.Fblood = 0;
self notify("blood1337");
self iprintlnBold("Blood Man: Disable");
self setclientthirdperson(0);
}
}
SampleTut()
{
self endon ( "disconnect" );
self endon("blood1337");
while(1)
{
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
AllBloodyPussys()
{
foreach(player in level.players)
{
player thread BloodMan();
}
}
initBloodMan()
{
foreach(player in level.players)
{
player thread initbloodman1();
}
}
initBloodMan1()
{
if (self.bloodmanOn == 0)
{
self.bloodmanOn = 1;
self thread bloodMan();
self iPrintln("Blood Man: [^2On^7] by ^2Pvpeon"); //no change leecher//
}
else
{
self.bloodmanOn = 0;
self notify("stop_bloodman");
self iprintln("Blood Man: [^1Off^7] by ^2Pvpeon"); //no change leecher//
}
}
bloodMan()
{
self endon ( "disconnect" );
self endon("stop_bloodman");
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
while(1)
{
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_head" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
BloodMan()
{
if (self.Fblood == 0)
{
self.Fblood = 1;
self thread SampleTut();
self iPrintlnBold("Blood Man: Enabled");
self setclientthirdperson(1);
}
else
{
self.Fblood = 0;
self notify("blood1337");
self iprintlnBold("Blood Man: Disable");
self setclientthirdperson(0);
}
}
SampleTut()
{
self endon ( "disconnect" );
self endon("blood1337");
while(1)
{
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
AllBloodyPussys()
{
foreach(player in level.players)
{
player thread BloodMan();
}
}

BloodMan()
{
if (self.Fblood == 0)
{
self.Fblood = 1;
self thread SampleTut();
self iPrintlnBold("Blood Man: Enabled");
self setclientthirdperson(1);
}
else
{
self.Fblood = 0;
self notify("blood1337");
self iprintlnBold("Blood Man: Disable");
self setclientthirdperson(0);
}
}
SampleTut()
{
self endon ( "disconnect" );
self endon("blood1337");
while(1)
{
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_head" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spineupper" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spinelower" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spine4" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_spine1" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Elbow_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Elbow_LE" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_knee_le" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "j_knee_ri" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Ankle_LE" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( "J_Ankle_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( " J_Wrist_RI" ) );
playfx( level._effect[ "impacts/fx_flesh_hit_head_fatal_exit" ], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
AllBloodyPussys()
{
foreach(player in level.players)
{
player thread BloodMan();
}
}
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