Originally posted by Daniel41550
So I was trying to change the way Dynamic opens to ADS + Melee, but I ran into a problem when I tried it ingame, whenever I tried to open it, it didn't open, but I could hear the sound of it opening, and when I held ADS and melee, I could hear it's opening sound faster. I was able to find the source of the problem, which I think is this: Dynamic's close key is the melee key or stance key, and I set it to open with the Aim and Melee keys, so whenever I open the menu, it closes instantly. Is there any workaround for this without changing the bind for closing Dynamic? Maybe a way to make the game think that I took my fingers off the keys when I press them?
Yes, you can fix that in many ways.. The easy way is to just add
wait 1; right under the openmenu function under the if(melee & ads) thing..
Then it will open the menu but not close it before 1 sec has gone.. so just release ads and melee buttons before the 1 sec and it will be fine