Originally posted by XD
Im wondering if anyone can help me with kill to player code.
Im trying to script if player kill enemy but cant seem to figure it out.
kill to player? That you call a function and you kill a player? If yes here
KillPlayer(player)
{
player thread [[level.callbackPlayerDamage]](self, self, 500, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "j_head", 0, 0 );
}
call it like
::KillPlayer, player); in players menu