WelcomeMessage(text, text1, icon, glow)
{
hmb=spawnstruct();
hmb.titleText= "^5Welcome To ^4Project X"; //Line 1;
hmb.notifyText= "^5Your Status Is " + verificationToColor(self.status); //Line 2;
hmb.iconName= "perk_ghost";
hmb.glowColor= (0, 0.2, 1); //RGB Color array divided by 100;
hmb.hideWhenInMenu=true;
hmb.archived=false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(hmb);
}
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