Post: zombieland map edit help
10-07-2015, 01:21 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I want to start making map edits but I want to use big objects for example the large containers on cargo. I have been looking around and cant find how to do it. if someone knows how can u help me?
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10-07-2015, 01:37 PM #2
Patrick
League Champion
Originally posted by anthonycarroll View Post
I want to start making map edits but I want to use big objects for example the large containers on cargo. I have been looking around and cant find how to do it. if someone knows how can u help me?


either use lime for PC or if you don't have bo2 on PC use loz's model printer function it iprint's all models on the map.
10-07-2015, 01:46 PM #3
Originally posted by 32085
either use lime for PC or if you don't have bo2 on PC use loz's model printer function it iprint's all models on the map.

ok thanks im on ps3 and now how would I use the models for map edits is there a certain code I have to use to spawn it in. sorry for being a noob
10-07-2015, 05:10 PM #4
Originally posted by 32085
either use lime for PC or if you don't have bo2 on PC use loz's model printer function it iprint's all models on the map.

How do I add his function to a menu
10-07-2015, 05:22 PM #5
-Numb
You talkin to me?
Originally posted by anthonycarroll View Post
ok thanks im on ps3 and now how would I use the models for map edits is there a certain code I have to use to spawn it in. sorry for being a noob


block = spawn("script_model", (possition aka coords));
block setModel("The model you want");

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