Post: Using getCurrentWeapon to make EB work with Different guns?
10-16-2015, 01:16 AM #1
Convive
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); So i would like my EB/Explosive Bullets to work with diffrent weapons by toggling it with a bind im pretty sure you would use getCurrentWeapon, Atleast thats what ive been told could anyone help me out with what im supposed to do?
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10-16-2015, 03:30 AM #2
FlavorModz
Do a barrel roll!
hmmm I think you would make the bind that sets the weapon and just make it a self.blahblahblah = self getcurrentweapon and then in your eb or aimbot put if(self.blahblahblah == self getcurrentweapon or something like that idk.
10-19-2015, 06:16 AM #3
Convive
Bounty hunter
Originally posted by FlavorModz View Post
hmmm I think you would make the bind that sets the weapon and just make it a self.blahblahblah = self getcurrentweapon and then in your eb or aimbot put if(self.blahblahblah == self getcurrentweapon or something like that idk.


thanks ill try that tmr!

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