Post: Removing multiplayer death boundaries
10-18-2015, 01:31 AM #1
BullyWiiPlaza
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); I want to remove the annoying death boundaries on all multiplayer maps. When I get out of bounds with super jump/jetpacks or whatever, my character automatically dies. I know that I could use god mode but I want a proper solution to this problem so that the gameplay stays unaffected e.g. people can still be injured/killed but can fly out of the map freely or whatever.

On Zombies, the respective code is You must login or register to view this content. but it's different on multiplayer.

Any existing scripts?
(adsbygoogle = window.adsbygoogle || []).push({});
10-18-2015, 01:37 AM #2
xPlayer420
Bounty hunter
Originally posted by BullyWiiPlaza View Post
I want to remove the annoying death boundaries on all multiplayer maps. When I get out of bounds with super jump/jetpacks or whatever, my character automatically dies. I know that I could use god mode but I want a proper solution to this problem so that the gameplay stays unaffected e.g. people can still be injured/killed but can fly out of the map freely or whatever.

On Zombies, the respective code is You must login or register to view this content. but it's different on multiplayer.

Any existing scripts?


    
init()
{
level thread removeSkyBarrier();
}

removeSkyBarrier()
{
entArray = getEntArray();
for (index = 0; index < entArray.size; index++)
{
if(isSubStr(entArray[index].classname, "trigger_hurt") && entArray[index].origin[2] > 180)
entArray[index].origin = (0, 0, 9999999);
}
}

The following user thanked xPlayer420 for this useful post:

BullyWiiPlaza
10-18-2015, 10:34 AM #3
BullyWiiPlaza
Climbing up the ladder
Solved Smile

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