maps\mp\gametypes\_hud_message::hintMessage(text)
causes the game to get a String overflow really quickly if executed too often. How do I fix this? I want to display various messages to all players. I'm using You must login or register to view this content. which is already built into the menu base You must login or register to view this content..
displayAdvertisementMessages()
{
self endon("disconnect");
delayBetweenMessages = 15;
while(1)
{
hintMessage("Blabla");
wait delayBetweenMessages;
hintMessage("Blablablabla");
wait delayBetweenMessages;
// ...
}
}
hintMessage(text)
{
self thread maps\mp\gametypes\_hud_message::hintMessage(text);
}
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