Originally posted by GentleSlugger
Wrong C++ and C#
Its C++ and C#
It's not really either, just the syntax is based upon them if anything since it's just a scripting language and a scripting language is being interpreted by the VM/game engine in this case, which is most likely written in C/C++. Doubt it's really based upon C# though. As From Treyarchs old wiki when they released the first tools for making maps, it says this -
"GSC is the IWEngine's custom scripting language."
So it's just being interpreted by Engine.
You must login or register to view this content.
My bad if I messed up explaining it, but that should be right for the most part.