Post: Force Host
11-04-2015, 01:43 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Original Force Host
    forceHost()
{
if(self.fhost == false)
{
self.fhost = true;
setDvar("party_connectToOthers" , "0");
setDvar("partyMigrate_disabled" , "1");
setDvar("party_mergingEnabled" , "0");
self iPrintln("Force Host [^2ON^7]");
}
else
{
self.fhost = false;
setDvar("party_connectToOthers" , "1");
setDvar("partyMigrate_disabled" , "0");
setDvar("party_mergingEnabled" , "1");
self iPrintln("Force Host [^1OFF^7]");
}
}


This force host always migrates while in game lobby
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11-04-2015, 10:51 AM #2
BullyWiiPlaza
Climbing up the ladder
I doubt it, it has the line
    setDvar("partyMigrate_disabled" , "1");

For me, this works 100 % without fail. Maybe because I also have an open NAT type and a fast connection Winky Winky

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