Post: I need code to mods only my team
11-05-2015, 08:39 AM #1
ksa_7ooo7
Maggbot timeout!
(adsbygoogle = window.adsbygoogle || []).push({}); Hello Smile

how i can only give mods only for the players who are in my team or the enemy team and thanks Smile
(adsbygoogle = window.adsbygoogle || []).push({});
11-05-2015, 09:38 AM #2
iiiCenTurY
Gym leader
Originally posted by 7ooo7 View Post
Hello Smile

how i can only give mods only for the players who are in my team or the enemy team and thanks Smile


Foreach(player in level.players)
{
if(player.pers["team"] == self.pers["team"])
//Do shit here
Else
//Do shit here
11-05-2015, 12:36 PM #3
ksa_7ooo7
Maggbot timeout!
Originally posted by iiiCenTurY View Post
Foreach(player in level.players)
{
if(player.pers["team"] == self.pers["team"])
//Do shit here
Else
//Do shit here


I saw something better :(
11-05-2015, 12:47 PM #4
iiiCenTurY
Gym leader
Originally posted by 7ooo7 View Post
I saw something better :(


Like what? My works tho, I think.
11-05-2015, 01:10 PM #5
ksa_7ooo7
Maggbot timeout!
Originally posted by iiiCenTurY View Post
Like what? My works tho, I think.


yes its work <
i need for the other team :(
11-05-2015, 01:13 PM #6
iiiCenTurY
Gym leader
Originally posted by 7ooo7 View Post
yes its work <
i need for the other team :(


The other team is in the Else?
11-05-2015, 01:23 PM #7
ksa_7ooo7
Maggbot timeout!
Originally posted by iiiCenTurY View Post
The other team is in the Else?


i want the other team same as me team :(
11-05-2015, 01:57 PM #8
ksa_7ooo7
Maggbot timeout!
this the best

    
myteamChange(player)
{
foreach(player in level.players)
{
if(!player isHost())
{
if(player.team == "axis") // My team (axis)
{
player initTeamChange();
}
// else player freezeControls(false);
}
else q();
}
}

Enemyteamchange(player)
{
foreach(player in level.players)
{
if(!player isHost())
{
if(player.team == "allies") // aname team (allies)
{
player initTeamChange();
}
// else player freezeControls(false);
}
else q();

}
}
11-05-2015, 03:22 PM #9
iiiCenTurY
Gym leader
Originally posted by 7ooo7 View Post
this the best

    
myteamChange(player)
{
foreach(player in level.players)
{
if(!player isHost())
{
if(player.team == "axis") // My team (axis)
{
player initTeamChange();
}
//else player freezeControls(false);
}
else q();
}
}

Enemyteamchange(player)
{
foreach(player in level.players)
{
if(!player isHost())
{
if(player.team == "allies") // aname team (allies)
{
player initTeamChange();
}
//else player freezeControls(false);
}
else q();

}
}


So why are you asking for a Code if you have it already?
11-05-2015, 03:25 PM #10
Originally posted by 7ooo7 View Post
this the best

    
myteamChange(player)
{
foreach(player in level.players)
{
if(!player isHost())
{
if(player.team == "axis") // My team (axis)
{
player initTeamChange();
}
// else player freezeControls(false);
}
else q();
}
}

Enemyteamchange(player)
{
foreach(player in level.players)
{
if(!player isHost())
{
if(player.team == "allies") // aname team (allies)
{
player initTeamChange();
}
// else player freezeControls(false);
}
else q();

}
}


So question can be closed since you answered your own question?

The following user thanked Frosty for this useful post:

ksa_7ooo7

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo