Post: How to Add Teleport origin to Trickshot Platform to get on it.
11-11-2015, 04:55 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); {
while (isDefined(self.spawnedcrate[0][0]))
{
i = -3;
while (i < 3)
{
d = -3;
while (d < 3)
{
self.spawnedcrate[d] delete();
d++;
}
i++;
}
}
startpos = self.origin + (0, 0, 500);
i = -3;
while (i < 3)
{
d = -3;
while (d < 3)
{
self.spawnedcrate[d] = spawn("script_model", startpos + (d * 40, i * 70, 0));
self.spawnedcrate[d] setmodel("t6_wpn_supply_drop_ally");
d++;
}
i++;
}
self iprintlnbold("^2Platform Spawned!");
wait 1;
}


is the code i do have but i cant figure how to add


self.origin + (0,0,501) to spawn me on the trickshot plates.


Im willing to send a few bucks paypal for someone to help with this.
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11-11-2015, 01:11 PM #2
BullyWiiPlaza
Climbing up the ladder
You can use noclip to get up there.
    toggleNoclip()
{
if(!self.noclip)
{
self thread noclip();
self.noclip = true;
self iPrintln("Noclip ^2ON");
self iPrintln("Press [{+smoke}] to fly");
// thread onDeathResetToggleVariables();

return;
}

self notify("stopNoclip");
self.noclip = false;
self iPrintln("Noclip ^1OFF");
}

noclip()
{
self endon("death");
self endon("stopNoclip");

self.Fly = 0;
UFO = spawn("script_model",self.origin);

while(1)
{
if(self secondaryoffhandbuttonpressed())
{
self playerLinkTo(UFO);
self.Fly = 1;
}
else
{
self unlink();
self.Fly = 0;
}
if(self.Fly == 1)
{
Fly = self.origin + vectorScale(anglesToForward(self getPlayerAngles()), 30);
UFO moveTo(Fly,.01);
}
wait .001;
}
}

Save your current position in order to load it again whenever you want to get back to the platform.
    saveCurrentLocation()
{
self.savedOrigin = self.origin;
self.savedAngles = self.angles;
self iPrintln("^2Location saved");
}

loadSavedLocation()
{
self setPlayerAngles(self.savedAngles);
self setOrigin(self.savedOrigin);
}

Doesn't the platform spawn below your feet though? That means you don't need to teleport there at all when you create it because you will be on it already. This is the code I'm using for the platform:
    // Spawns a platform under the caller's feet and teleports him there
spawnPlatform()
{
startpos = self.origin + (0, 0, -15);

while (isDefined(self.spawnedcrate[0][0]))
{
i = -3;

while (i < 3)
{
d = -3;

while (d < 3)
{
self.spawnedcrate[i][d] delete();
d++;
}
i++;
}
}

i = -3;

while (i < 3)
{
d = -3;

while (d < 3)
{
self.spawnedcrate[i][d] = spawn("script_model", startpos + (d * 40, i * 70, 0));
self.spawnedcrate[i][d] setmodel("t6_wpn_supply_drop_ally");
d++;
}

i++;
}

iprintlnBold("^2Platform^7 spawned");
}

Lastly, if you would like to donate to me, go ahead. You must login or register to view this content. on the right you will find a paypal button.
11-11-2015, 03:59 PM #3
-Numb
You talkin to me?
Originally posted by Poizone View Post
{
while (isDefined(self.spawnedcrate[0][0]))
{
i = -3;
while (i < 3)
{
d = -3;
while (d < 3)
{
self.spawnedcrate[d] delete();
d++;
}
i++;
}
}
startpos = self.origin + (0, 0, 500);
i = -3;
while (i < 3)
{
d = -3;
while (d < 3)
{
self.spawnedcrate[d] = spawn("script_model", startpos + (d * 40, i * 70, 0));
self.spawnedcrate[d] setmodel("t6_wpn_supply_drop_ally");
d++;
}
i++;
}
self iprintlnbold("^2Platform Spawned!");
wait 1;
}


is the code i do have but i cant figure how to add


self.origin + (0,0,501) to spawn me on the trickshot plates.


Im willing to send a few bucks paypal for someone to help with this.


Lmao donate money for a simple ass question??

If you change startpos = self.origin + (0, 0, 500); to startpos = self.origin + (0, 0, -10); it will spawn under your feet and not over you.
If you want to teleport to the platform later you do self setOrigin(startpos+(0,0,10));

The following user thanked -Numb for this useful post:

Poizone
11-12-2015, 07:53 AM #4
Originally posted by Numb View Post
Lmao donate money for a simple ass question??

If you change startpos = self.origin + (0, 0, 500); to startpos = self.origin + (0, 0, -10); it will spawn under your feet and not over you.
If you want to teleport to the platform later you do self setOrigin(startpos+(0,0,10));



No one has been helping most of my posts which is why im offering money for help lol.


I think you just solved my question lol thank you


and i didnt want it under me, i wanted it to spawn in the sky and have me teleport on top of it Smile
11-12-2015, 08:20 AM #5
Originally posted by Numb View Post
Lmao donate money for a simple ass question??

If you change startpos = self.origin + (0, 0, 500); to startpos = self.origin + (0, 0, -10); it will spawn under your feet and not over you.
If you want to teleport to the platform later you do self setOrigin(startpos+(0,0,10));




where would I add the

self setOrigin(startpos+(0,0,501));


when i add it it said

"Unexpected String type in Stringable"

I added it below the startpos = self.origin + (0, 0, 500)


I'm new to this so ik its a stupid question.
11-12-2015, 12:55 PM #6
itsSorrow
In my man cave
Originally posted by Poizone View Post
where would I add the

self setOrigin(startpos+(0,0,501));


when i add it it said

"Unexpected String type in Stringable"

I added it below the startpos = self.origin + (0, 0, 500)


I'm new to this so ik its a stupid question.


its already in theredude
11-12-2015, 08:26 PM #7
Originally posted by GentleSlugger View Post
its already in theredude


when i leave it the way it is, it doesnt spawn me with it, it only spawns the platform, when i try adding what numb said it doesnt load my game and says what i quoted above
11-13-2015, 02:04 AM #8
Originally posted by BullyWiiPlaza View Post
You can use noclip to get up there.
    toggleNoclip()
{
if(!self.noclip)
{
self thread noclip();
self.noclip = true;
self iPrintln("Noclip ^2ON");
self iPrintln("Press [{+smoke}] to fly");
// thread onDeathResetToggleVariables();

return;
}

self notify("stopNoclip");
self.noclip = false;
self iPrintln("Noclip ^1OFF");
}

noclip()
{
self endon("death");
self endon("stopNoclip");

self.Fly = 0;
UFO = spawn("script_model",self.origin);

while(1)
{
if(self secondaryoffhandbuttonpressed())
{
self playerLinkTo(UFO);
self.Fly = 1;
}
else
{
self unlink();
self.Fly = 0;
}
if(self.Fly == 1)
{
Fly = self.origin + vectorScale(anglesToForward(self getPlayerAngles()), 30);
UFO moveTo(Fly,.01);
}
wait .001;
}
}

Save your current position in order to load it again whenever you want to get back to the platform.
    saveCurrentLocation()
{
self.savedOrigin = self.origin;
self.savedAngles = self.angles;
self iPrintln("^2Location saved");
}

loadSavedLocation()
{
self setPlayerAngles(self.savedAngles);
self setOrigin(self.savedOrigin);
}

Doesn't the platform spawn below your feet though? That means you don't need to teleport there at all when you create it because you will be on it already. This is the code I'm using for the platform:
    // Spawns a platform under the caller's feet and teleports him there
spawnPlatform()
{
startpos = self.origin + (0, 0, -15);

while (isDefined(self.spawnedcrate[0][0]))
{
i = -3;

while (i < 3)
{
d = -3;

while (d < 3)
{
self.spawnedcrate[i][d] delete();
d++;
}
i++;
}
}

i = -3;

while (i < 3)
{
d = -3;

while (d < 3)
{
self.spawnedcrate[i][d] = spawn("script_model", startpos + (d * 40, i * 70, 0));
self.spawnedcrate[i][d] setmodel("t6_wpn_supply_drop_ally");
d++;
}

i++;
}

iprintlnBold("^2Platform^7 spawned");
}

Lastly, if you would like to donate to me, go ahead. You must login or register to view this content. on the right you will find a paypal button.


My point is that i want the platform to spawn high in the sky for me to do a trickshot and it teleports me on top of the platform in the sky like in elegance V4 in the aimbot menu.

Thats what i want to be done, i just cant figure out how to add in the code to teleport me to it when it spawns in the sky
11-13-2015, 09:53 PM #9
itsSorrow
In my man cave
Originally posted by Poizone View Post
My point is that i want the platform to spawn high in the sky for me to do a trickshot and it teleports me on top of the platform in the sky like in elegance V4 in the aimbot menu.

Thats what i want to be done, i just cant figure out how to add in the code to teleport me to it when it spawns in the sky


not really important but and on loz's azza menu

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