Post: Azza pc gsc compiled (ex in desc)
11-22-2015, 12:35 PM #1
stevethenac
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); GSC AZZA START LIKE THIS?


#include maps/mp/gametypes/_hud_util;
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/bots/_bot;
#include maps/mp/gametypes/_gameobjects;
#include maps/mp/gametypes/_hud_message;
#include maps/mp/gametypes/_spectating;

init()
(adsbygoogle = window.adsbygoogle || []).push({});
11-22-2015, 05:11 PM #2
-Numb
You talkin to me?
?????
11-27-2015, 04:09 AM #3
Im_YouViolateMe
NextGenUpdate Elite
Now, here's the tricky part. Convert/interpret the OP codes back to plain text, and boom you successfully reversed a compiled GSC. Getting the includes and animtree is easy. And a GSC file usually always starts with init().

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo