Post: How to add FX to Models such as Debug?
12-04-2015, 02:16 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Whats the code I use to add FX to models like Debug. I wanted to make a Debug models with arrows in it. But I have no clue on how to set the arrows or how to start the code to even begin to add the FX to them.


1.What is the FX for arrows

2.How do I add the FX

3.Can someone make like a premade code to help explain it to me since I'm new to GSC coding.
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12-04-2015, 04:45 AM #2
MrToxlcBooty
I defeated!
im prob gonna get so much hate for this but oh well
Load fx like so
    fx = LoadFX( "explosions/large_vehicle_explosion" );
//put this in init

then ur going to play the fx like this
    PlayFX( fx, <where you want the fx to be played> );



heres a clean example
    
FX = LoadFX("DerpFX");
PlayFX(FX,self.origin);

hopefully it made sense Drack
but if you need further help just go to
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The following 3 users say thank you to MrToxlcBooty for this useful post:

Exelo, Poizone, Terrorize 420
12-04-2015, 05:51 AM #3
Originally posted by MrToxlcBooty View Post
im prob gonna get so much hate for this but oh well
Load fx like so
    fx = LoadFX( "explosions/large_vehicle_explosion" );
//put this in init

then ur going to play the fx like this
    PlayFX( fx, <where you want the fx to be played> );



heres a clean example
    
FX = LoadFX("DerpFX");
PlayFX(FX,self.origin);

hopefully it made sense Drack
but if you need further help just go to
You must login or register to view this content.


I appreciate it, It makes sense a tad. I'll figure it out.

Thanks for the help bro
12-04-2015, 08:08 AM #4
MrToxlcBooty
I defeated!
Originally posted by Poizone View Post
I appreciate it, It makes sense a tad. I'll figure it out.

Thanks for the help bro


anytime

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