Post: Public Match?
06-03-2016, 06:48 PM #1
oCmKs_4_LiFe
< ^ > < ^ >
(adsbygoogle = window.adsbygoogle || []).push({}); Just wondering has anyone got a real code to make custom game online game so i can give my friends some rankxp? thanks bruhhhs <3

heres what ive tried but does not work.
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06-03-2016, 06:57 PM #2
anthonything
Space Ninja
Originally posted by LiFe View Post
Just wondering has anyone got a real code to make custom game online game so i can give my friends some rankxp? thanks bruhhhs <3


System will freeze if you toggle the server mode, but you could always go online with forcehost and set the max players to like 2 lol. offset: 0x01c78ae1, just set all the "party_maxplayers" to whatever you want.
06-03-2016, 06:59 PM #3
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by anthonything View Post
System will freeze if you toggle the server mode, but you could always go online with forcehost and set the max players to like 2 lol. offset: 0x01c78ae1, just set all the "party_maxplayers" to whatever you want.


yeah i freeze if i end game so what i do is use exitLevel(1); in the code so i dont freeze wen ending lol
06-03-2016, 07:06 PM #4
anthonything
Space Ninja
Originally posted by LiFe View Post
yeah i freeze if i end game so what i do is use exitLevel(1); in the code so i dont freeze wen ending lol


Oh ok. Im currently messing with an xp & prestige script so if i get that working ill let you know.
06-03-2016, 07:09 PM #5
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by anthonything View Post
Oh ok. Im currently messing with an xp & prestige script so if i get that working ill let you know.


alright sweet bruh
06-03-2016, 07:09 PM #6
anthonything
Space Ninja
Originally posted by LiFe View Post
Just wondering has anyone got a real code to make custom game online game so i can give my friends some rankxp? thanks bruhhhs <3

heres what ive tried but does not work.
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So the gamemodeisonlinegame() is a bool, and so are the other two functions. Ive got a couple other vars for you that you may want to look at:
    
makedvarserverinfo("tu3_canSetDvars", 1);
setDvar("tu3_canSetDvars", 1);
setDvar("allClientDvarsEnabled", "1");
setDvar("tu4_useRealXUIDForStats", "0");
setDvar("party_gameStartTimerLength", "1");
setDvar("party_gameStartTimerLengthPrivate", "1");
setDvar("bg_viewKickScale", "0.0001");
setDvar("g_loadScripts", "1");
setDvar("tu10_signoutDisconnect", 0);
setDvar("tu4_copyGamertagOnStatsDownload", 0);
makedvarserverinfo("tu7_skipStableStats", 1);
setDvar("tu7_skipStableStats", 1);
makedvarserverinfo("scr_game_rankenabled", 1);
setDvar("tu7_verifyStableStats", 0);
makedvarserverinfo("tu7_verifyStableStats", 0);
setDvar("tu9_checkForValidGameMode", 0);
makedvarserverinfo("tu9_checkForValidGameMode", 0);
setDvar("scr_game_rankenabled", 1);
makedvarserverinfo("scr_gunxpscale", 99);
setDvar("scr_gunxpscale", 99);
makedvarserverinfo("scr_rankXpCap", 9999999);
setDvar("scr_rankXpCap", 9999999);
makedvarserverinfo("sv_forceunranked", 0);
setDvar("sv_forceunranked", 0);
makedvarserverinfo("tu4_checkStatsCheckSum", 0);
setDvar("tu4_checkStatsCheckSum", 0);
makedvarserverinfo("tu3_resetStatsOnFailedValidate", 0);
setDvar("scr_disableChallenges", 0);
makedvarserverinfo("scr_disableChallenges", 0);
setDvar("scr_disableSetDStat", 0);
makedvarserverinfo("scr_disableSetDStat", 0);
setDvar("scr_disableStatTracking", 0);
makedvarserverinfo("scr_disableStatTracking", 0);
setDvar("scr_xpscale", 65000);
makedvarserverinfo("scr_xpscale", 65000);
setDvar("cg_usingClientScripts", 0 );
setDvar("sv_clientside", 0);
setDvar("sv_cheats", 5);
setDvar("tu3_resetStatsOnFailedValidate", 0);

06-03-2016, 07:16 PM #7
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by anthonything View Post
So the gamemodeisonlinegame() is a bool, and so are the other two functions. Ive got a couple other vars for you that you may want to look at:
    
makedvarserverinfo("tu3_canSetDvars", 1);
setDvar("tu3_canSetDvars", 1);
setDvar("allClientDvarsEnabled", "1");
setDvar("tu4_useRealXUIDForStats", "0");
setDvar("party_gameStartTimerLength", "1");
setDvar("party_gameStartTimerLengthPrivate", "1");
setDvar("bg_viewKickScale", "0.0001");
setDvar("g_loadScripts", "1");
setDvar("tu10_signoutDisconnect", 0);
setDvar("tu4_copyGamertagOnStatsDownload", 0);
makedvarserverinfo("tu7_skipStableStats", 1);
setDvar("tu7_skipStableStats", 1);
makedvarserverinfo("scr_game_rankenabled", 1);
setDvar("tu7_verifyStableStats", 0);
makedvarserverinfo("tu7_verifyStableStats", 0);
setDvar("tu9_checkForValidGameMode", 0);
makedvarserverinfo("tu9_checkForValidGameMode", 0);
setDvar("scr_game_rankenabled", 1);
makedvarserverinfo("scr_gunxpscale", 99);
setDvar("scr_gunxpscale", 99);
makedvarserverinfo("scr_rankXpCap", 9999999);
setDvar("scr_rankXpCap", 9999999);
makedvarserverinfo("sv_forceunranked", 0);
setDvar("sv_forceunranked", 0);
makedvarserverinfo("tu4_checkStatsCheckSum", 0);
setDvar("tu4_checkStatsCheckSum", 0);
makedvarserverinfo("tu3_resetStatsOnFailedValidate", 0);
setDvar("scr_disableChallenges", 0);
makedvarserverinfo("scr_disableChallenges", 0);
setDvar("scr_disableSetDStat", 0);
makedvarserverinfo("scr_disableSetDStat", 0);
setDvar("scr_disableStatTracking", 0);
makedvarserverinfo("scr_disableStatTracking", 0);
setDvar("scr_xpscale", 65000);
makedvarserverinfo("scr_xpscale", 65000);
setDvar("cg_usingClientScripts", 0 );
setDvar("sv_clientside", 0);
setDvar("sv_cheats", 5);
setDvar("tu3_resetStatsOnFailedValidate", 0);


nope still didnt work lol. on WaW its so easy its just:
    self setClientDvar ("xblive_privatematch","0");
self setClientDvar("xblive_rankedmatch","1");
self setClientDvar("onlinegame","1");
06-03-2016, 07:21 PM #8
anthonything
Space Ninja
Originally posted by LiFe View Post
nope still didnt work lol. on WaW its so easy its just:
    self setClientDvar ("xblive_privatematch","0");
self setClientDvar("xblive_rankedmatch","1");
self setClientDvar("onlinegame","1");


Yeah. It used to be that way on tu1 but they made so many restrictions lol

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