Originally posted by Richo952
Hi everyone,
I'll give away $10 paypal to someone who does the following for me:
- Download this GSC or whatever the best zombieland GSC is: You must login or register to view this content. (I don't know what is considered the best one)
- Implement a function that runs at the end of every game: needs to pick a random map (supported by the gamemode) and restarts the zombieland game to that given map (has to be automatic) and preferably a function that can be easily modified and transferred to other GSC gamemodes.
- mission report back to me and money's all yours
OR
I'll give away $15 paypal for someone who can do the following INSTEAD OF ^:
- Use the GSC mentioned above
- Make a function that runs at the end of every game: users can vote for a specific map and the map with the most votes gets chosen.
- Once the game ends, the game is AUTOMATICALLY restarted to the given map.
- Needs to be easily implemented into other GSC gamemodes (as im a GSC noob lol)
I can go first GIVEN that you show me video proof of the function in action.
Thanks legends
add this
RandomMap()
{
maps=strTok("mp_uplink;mp_bridge;mp_castaway;mp_paintball;mp_studio;mp_vertigo;mp_downhill;mp_skate;mp_hydro;mp_mirage;mp_frostbite;mp_takeoff;mp_pod;mp_dig;mp_socotra;mp_nightclub;mp_village;mp_dockside;mp_la;mp_raid;mp_turbine;mp_slums;mp_overflow;mp_carrier;mp_drone;mp_meltdown;mp_express;mp_hijacked;mp_nuketown_2020;",";");
map(maps[RandomInt(maps.size)]);
}
call it like this in monitorgame function
You must login or register to view this content.