Post: What should I add to my XP Mod Menu?
06-13-2016, 12:53 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I have been grinding a lot on my recent project the Ultimate XP Lobby Menu. I recently released V2.0 of it, a sound and stable build that lacks the instability previous builds had in addition to a full custom theme editor and menu text color editor. With a solid and stable platform for expansion I see tons of directions I could go in. I want to see what the NGU community wants to see added and/or further worked on so I can better focus my willingness to grind into the night on to things that will better the Black ops 2 and NGU Communities.

I had several ideas
1: The ability to change the location of the menu is positioned on screen with menu command. Continuing on my Total control concept in 1.9.X
2: Full Forge Mode and menu
3: Aim bot / Trick shot related things
4: More Small Public match originated game modes
5: Trolling related items
6: Additional in-game menu editing tools?
7: Re-Adding in some kinda of Player rank system so other players can be allowed to access menu, with out the nasty bugs the original system had.
8: Adding in a whitelist and blacklist system to carrying a command depending if the player is or isn't on the list.

Any direction from the NGU Community would be nice. Thanks Happy
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06-13-2016, 12:59 AM #2
OfficialJesseP
It is what it is.
Originally posted by Nothingbutbread View Post
I have been grinding a lot on my recent project the Ultimate XP Lobby Menu. I recently released V2.0 of it, a sound and stable build that lacks the instability previous builds had in addition to a full custom theme editor and menu text color editor. With a solid and stable platform for expansion I see tons of directions I could go in. I want to see what the NGU community wants to see added and/or further worked on so I can better focus my willingness to grind into the night on to things that will better the Black ops 2 and NGU Communities.

I had several ideas
1: The ability to change the location of the menu is positioned on screen with menu command. Continuing on my Total control concept in 1.9.X
2: Full Forge Mode and menu
3: Aim bot / Trick shot related things
4: More Small Public match originated game modes
5: Trolling related items
6: Additional in-game menu editing tools?
7: Re-Adding in some kinda of Player rank system so other players can be allowed to access menu, with out the nasty bugs the original system had.
8: Adding in a whitelist and blacklist system to carrying a command depending if the player is or isn't on the list.

Any direction from the NGU Community would be nice. Thanks Happy

1. Like this idea
2. Don't see why an XP menu needs a Forge mode
3. Again an XP menu doesn't need any Aimbots either in my opinion
4. A couple more game modes wouldn't hurt
5. Don't need Trolling options in an XP menu either in my opinion
6. Some more menu editing tools would be nice
7. Yes re add it
8. Add this too
Those are just my thoughts and opinions so keep that in mind Happy

The following 2 users say thank you to OfficialJesseP for this useful post:

DoraTheKiller97, Nothingbutbread
06-13-2016, 02:02 AM #3
Originally posted by xJustJesse View Post
1. Like this idea
2. Don't see why an XP menu needs a Forge mode
3. Again an XP menu doesn't need any Aimbots either in my opinion
4. A couple more game modes wouldn't hurt
5. Don't need Trolling options in an XP menu either in my opinion
6. Some more menu editing tools would be nice
7. Yes re add it
8. Add this too
Those are just my thoughts and opinions so keep that in mind Happy


Thanks for your thoughts. I just started on the White list and Black list concept, got my project for the night ...
06-13-2016, 02:05 AM #4
OfficialJesseP
It is what it is.
Originally posted by Nothingbutbread View Post
Thanks for your thoughts. I just started on the White list and Black list concept, got my project for the night ...

Yeah no problem. I just thought it's an XP menu so there's really no need to put anything in that won't assist in hosting an XP Lobby or really has nothing to do with hosting an XP Lobby.
06-13-2016, 02:34 AM #5
Originally posted by xJustJesse View Post
Yeah no problem. I just thought it's an XP menu so there's really no need to put anything in that won't assist in hosting an XP Lobby or really has nothing to do with hosting an XP Lobby.


Yea, just bouncing around ideas and scoping out how to make it even better. I have concepts on how I can make the Menu move and how to possibly make a live editor to allow it to be positioned anywhere on the screen. I also have an RTM concept for lobby functions such as speed, jump, time scale controlled by player input with real numbers instead of a dumb slider.
06-13-2016, 11:53 PM #6
DoraTheKiller97
Treasure hunter
Originally posted by xJustJesse View Post
1. Like this idea
2. Don't see why an XP menu needs a Forge mode
3. Again an XP menu doesn't need any Aimbots either in my opinion
4. A couple more game modes wouldn't hurt
5. Don't need Trolling options in an XP menu either in my opinion
6. Some more menu editing tools would be nice
7. Yes re add it
8. Add this too
Those are just my thoughts and opinions so keep that in mind Happy


Completely agree with this guy. It wont be so much of a XP menu if you stray too far from it. Gamemode's would be helpful if people are waiting to get their stuff, or if the host gets bored. If you wanna make a full blown menu with a lot of XP options, that would be okay too, just don't call it an XP menu. xD
06-14-2016, 01:16 AM #7
Originally posted by dorathekiller97 View Post
Completely agree with this guy. It wont be so much of a XP menu if you stray too far from it. Gamemode's would be helpful if people are waiting to get their stuff, or if the host gets bored. If you wanna make a full blown menu with a lot of XP options, that would be okay too, just don't call it an XP menu. xD


Staying true to the idea of an XP menu is what I intend to do. Other wise it wouldn't be a XP lobby menu primarily, the main reason I made this in the first place. Thus far is seems that most of us want more advanced user settings and in game menu adjuster and additional small gamemodes.
From what I have seen thus far here is what I am planning to add to my Menu:

1) Additional Customization options, many functions already have the RTM concept Incorporated along with additional general lobby functions (speed, jump, gravity ect)
- All these values can have their default modded values be adjusted via GSC RTM tool concept.
2) Ability to adjust menu positioning in-game [Fully Complete in V2.1]
3) White and black list for Source code versions, personal need for this one due to lobby clogging
4) New gamemodes, Already have new a custom game mode (more like mini game) in the works that is a guessing game using the gsc rtm tool concept. Will make additional ones once I finish current one and find additional GSC concepts to explore and mess around with.
5) Some time in the future, will code a custom rank system. Currently am looking at a simple bind system for all players with account menu items binded.

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