Originally posted by dorathekiller97
Completely agree with this guy. It wont be so much of a XP menu if you stray too far from it. Gamemode's would be helpful if people are waiting to get their stuff, or if the host gets bored. If you wanna make a full blown menu with a lot of XP options, that would be okay too, just don't call it an XP menu. xD
Staying true to the idea of an XP menu is what I intend to do. Other wise it wouldn't be a XP lobby menu primarily, the main reason I made this in the first place. Thus far is seems that most of us want more advanced user settings and in game menu adjuster and additional small gamemodes.
From what I have seen thus far here is what I am planning to add to my Menu:
1) Additional Customization options, many functions already have the RTM concept Incorporated along with additional general lobby functions (speed, jump, gravity ect)
- All these values can have their default modded values be adjusted via GSC RTM tool concept.
2) Ability to adjust menu positioning in-game [Fully Complete in V2.1]
3) White and black list for Source code versions, personal need for this one due to lobby clogging
4) New gamemodes, Already have new a custom game mode (more like mini game) in the works that is a guessing game using the gsc rtm tool concept. Will make additional ones once I finish current one and find additional GSC concepts to explore and mess around with.
5) Some time in the future, will code a custom rank system. Currently am looking at a simple bind system for all players with account menu items binded.