Post: How to decompile and edit a large menu?
06-13-2016, 08:02 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Trying to make a menu more stealth, but I am new to gsc and I can't get anything to open or decompile the file. I tried Red-Eye decompiler and I am pretty sure the menu is too large for this program. And I can't open it with GSC studio because it says this project wasn't made with gsc studio. So how do you actually edit a already made menu?
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06-15-2016, 06:29 AM #29
itsSorrow
In my man cave
Originally posted by SyGnUs View Post
:p and yeah seems it not's really linked anywhere anymore and is why not much know about it.


Well I mean like 25% of the decompiler works. It creates the txt but it doesn't actually decompile so.
06-15-2016, 06:34 AM #30
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by GentleSlugger View Post
Well I mean like 25% of the decompiler works. It creates the txt but it doesn't actually decompile so.


It only works on the original GSCs and for PC only. It might also only work for a specific update aswell, though not to sure on that.
06-15-2016, 06:35 AM #31
itsSorrow
In my man cave
Originally posted by SyGnUs View Post
It only works on the original GSCs and for PC only. It might also only work for a specific update aswell, though not to sure on that.


so any pc compiled gsc works?
UPDATE: I tried decompiling the _rank.gsc and it was no success either (it was the .gsc inside the "compiled_gsc_samples".)
06-15-2016, 06:43 AM #32
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by GentleSlugger View Post
so any pc compiled gsc works?


Any that was compiled by Treyarchs in-house GSC compiler should work unless they changed anything in the GSCs structure after this compiler was last updated. I don't mess with PC game modding though so I don't have access to the game files from PC so I can't really comment much farther on that.
06-16-2016, 11:28 AM #33
BullyWiiPlaza
Climbing up the ladder
Ehehehe, I'm surprised nobody mentioned my decompiler yet and that this isn't frowned upon to discuss but here is some "proper" decompiler action (and not just disassembling). Mine works for all user compiled GSC patches for consoles ("reversing" dtx12's compiler) no matter how big or small. Obviously this is never getting released so don't bother asking. Below is a demonstration of an old version so it still has many more bugs than the current one :P

06-16-2016, 01:34 PM #34
DoraTheKiller97
Treasure hunter
Originally posted by BullyWiiPlaza View Post
Ehehehe, I'm surprised nobody mentioned my decompiler yet and that this isn't frowned upon to discuss but here is some "proper" decompiler action (and not just disassembling). Mine works for all user compiled GSC patches for consoles ("reversing" dtx12's compiler) no matter how big or small. Obviously this is never getting released so don't bother asking. Below is a demonstration of an old version so it still has many more bugs than the current one :P



The reason why nobody mentioned yours is because it isn't released and it never will be. At least, so you say.

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