I cant see the code in detail, so I have re-typed what it should be...
Nuketown()
{
level thread RemoveSkyBarrier();
CreateZipline((-17.6377, 1022.28, -82.7595), (475.327, 249.652, 68.852
, 4, true);
}
init()
{
level thread RemoveSkyBarrier();
level thread onplayerconnect();
}
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