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I'm having the problem that frag and Semtex grenades are disabled for the entire match and I can't figure out which piece of code in my patch causes it. I tried setting the following variables
level.inGracePeriod = false;
level.deleteExplosivesOnSpawn = false;
level.intermission = false;
level.scoreRoundBased = false;
But it didn't work. Does someone happen to know how to disable the grace period/automatic explosive deletion? The amount of seconds mentioned till explosives are allowed again does not decrease either and stays at a constant 12, 10 or 9 (it varies).
Thanks