Post: [GSC][RELEASE] Script - Killed Camper Player
10-15-2014, 10:33 AM #1
xBeaTzMoDz
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({});
Hello NextGenUpdate Members

Today I Release GSC Script Killed Camper

1 BUG; The camping player can be killed 1 time only (I dont know why i tried all to fix it but it wont work)


Video:

Pc Version :

Ps3 Version :



Tutorial :

Step 1 : Open GSC Studio and Make a New Project
Step 2 : Copy The Script and Paste The Code
Step 3 : Connect to Ps3/Pc/Xbox and Press Inject
Step 4 : Start a Game and Go !



Script - Killed Camper :
    
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes\_hud_message;

init()
{
level thread onPlayerConnect();
}

onPlayerConnect()
{
for(;Winky Winky
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}

onPlayerSpawned()
{
self endon("disconnect");
level endon("game_ended");
for(;Winky Winky
{
self waittill("spawned_player");
self iprintln("Black Ops 2 - GSC Script | Project : ^5Killed Camper");
wait 0.5;
self iprintln("GSC Script | Made By xBeaTzMoDz");
self thread toggle_KilledCamper();
}
}

toggle_KilledCamper()
{
self thread KilledCamper();
self iprintln("Killed Camper ^2Enabled");
return thread KilledCamper();
}

KilledCamper()
{
level waittill( "prematch_over" );
self endon("disconnect");
self endon( "death" );
my_camp_time = 0;
have_i_been_warned = false;
max_distance = 80;
camp_time = 10;
while( true )
{
old_position = self.origin;
wait 1;

new_position = self.origin;
distance = distance2d( old_position, new_position );

if( distance < max_distance )
my_camp_time++;
else
{
my_camp_time = 0;
have_i_been_warned = false;
}

if( my_camp_time == camp_time && !have_i_been_warned )
{
self IprintLnBold( "^0Please ^1Stop ^0camping | ^110 ^0seconds ^0to ^1move" );
have_i_been_warned = true;
}

if( my_camp_time == ( camp_time + 10 ) && have_i_been_warned )
{
self IprintLnBold( "^0You ^0will ^0be ^1killed ^0for ^1camping!");
wait 2;
self suicide();

}

}
}


Credits :
Originally posted by another user

IMCSx - GSC Studio
xBeaTzMoDz - Making Convert Script
proper - Making Mw2 Script
(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users say thank you to xBeaTzMoDz for this useful post:

canadiancaper, Fatality

The following 2 users groaned at xBeaTzMoDz for this awful post:

MrToxlcBooty, John
02-16-2015, 10:42 PM #20
Devilemi
Can’t trickshot me!
LOL finally fuckin campers U gonna die campers

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo