Post: [Release] Custom Killstreak Gamemode [GSC]
12-08-2014, 04:01 AM #1
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I have been working on this in my spare time and was wondering how many people would like to see this released and if people would contribute to adding new killstreaks.

Bring back the MW2 styled killstreaks. Real killstreaks! Not score streaks. Killstreaks count towards the other killstreaks.

I have included some photos to get the idea behind what this is, if you haven't been able to figure it out.

Welcome Message
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Strafe Run
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Thunder Gun
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Ebola Bomb
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As you can see in the photo of the "Thunder Gun" killstreak it says I received a lightening strike. This is because you still get points for the kill and can accumulate your killstreaks. However, if you look in the bottom right where my killstreaks would be located it is not there. That is because killstreaks were disabled.

Todo

Make alerts for when you have a streak.

[Done]Put Todo into a spoiler.

[Done]Currently you automatically call in the killstreaks. This is being dealt with and there will be a killstreak menu in the bottom right.

[Done]If enough people ask for a release I will happily do so, and hopefully we can get some creative people to hand out ideas for streaks.


Changelog
Update 7 December 2014:

Beta v2. Updates

1. Added the option to call in your streaks instead of automatically receiving them
- Heirarchy style where you must call in one streak before you can use a lower streak.
- Deciding on whether streaks will stick between lives or not.

2. General Fixes
- Fixed code a small bit
- Cleaned up the formatting

Todo:
- Make killstreaks easier to add for the regular user
- Add a select system to choose between streaks
- Make a notification saying that you have a killstreak selected

Update 7 December 2014:

Beta v1 Released!

1. Ebola Bomb countdown timer added

2. General Fixes
- Added the Ebola Countdown Timer
- More dynamic killstreak adding system
- Code optimization
- Redcued file size! (40kb - 11kb)

3. Balancing issues fixed


Download:
GSC Studio Project - You must login or register to view this content.

_clientids.gsc - You must login or register to view this content.

Virus Total:
GSC Studio Project - You must login or register to view this content.

_clientids.gsc - You must login or register to view this content.

Credits and Thanks to:
- Everyone who was involved in making GSCs a possibility for Black Ops 2
- Friends over on NGU for some help and guidance
- Original creators of the "Thunder Gun" and "Strafe Run" streaks
- Devove for the moral support <3
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The following 7 users say thank you to FineNerds for this useful post:

/SneakerStreet/, EternalHabit, HiddenHour, Leo, MrHackerDude1, OpenlyLegit, smashedya
12-10-2014, 07:03 PM #20
Full-Evil
Pokemon Trainer
Some Codes Wrong .. :(
12-10-2014, 07:07 PM #21
Esker
Samurai Poster
Awesome ! Happy
12-14-2014, 09:35 PM #22
Links have been updated for people that were having issues loading. It should work now Smilea
12-15-2014, 04:15 AM #23
akra115
Bounty hunter
how do i open it ._.
12-15-2014, 05:28 AM #24
You either use GSC Studio to inject it or another form of injector such as the tesseract to inject it though the root \maps\gamemodes\_clientids.gsc
12-18-2014, 06:01 PM #25
Ok, I compiled it, so can I inject it with a different injector an if so would I still do it in pre game lobby or start inject it then quit and start again.?
12-18-2014, 07:50 PM #26
Just inject it however you would any other GSC?

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