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Seeing as no one had released this for BO2, I thought I would release it with an example on how to use it. This is something I had worked on for a bit to load other game modes/mod menus. Now this is a similar method to how it was done in MW2, that being said credits go to Jakes625 as that is who I saw was using the code and that is how I got it.
So what will be in the download is the following menu bases - Surge v2, TheFallens Simple Menu Base, Zeikens Menu Base and Sharks Menu Base. I was going to add more but didn't have a chance yet.
As stated they are menu bases so it is up to you to customize them, all I did was provide them as examples so you can get an idea of how to load other Game Modes or Mod Menus.
That being said here is the download link to my GSC Studio project with the examples of usage -
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Here is the main script needed to do this -
gameChange(var)
{
self iPrintln("^1Changing Game Mode...");
setDvar("customgametype",var);
wait 1;
map_restart(false);
}
That's all it is. To better understand how to implement it download my example.
Credits:
Jakes625 for the script
TheFallen for his bases
Zeiiken for his base
Shark for his base
If you need assistance, then post and I'll try and help.