Post: Mody's GSC Menu Base
02-04-2015, 05:33 PM #1
ModyHacker
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({}); This is a modified menu base!

Original menu base was Black n Yeloow By: HostOnly

Hope you enjoy this modification :P

IF YOU USE THIS MENU MAKE SURE TO CREDIT: ModyHacker + HostOnly



    #include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/gametypes/_weapons;
#include maps/mp/zombies/_zm_utility;


init()
{
level thread onplayerconnect();
precacheShader("line_horizontal");
level.icontest = "line_horizontal";
}

onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
player.status = "Host";
else
player.status = "Unverified";

player thread onplayerspawned();
}
}

onplayerspawned()
{
self endon( "disconnect" );
level endon( "game_ended" );
self freezecontrols(false);
self.MenuInit = false;
for(;Winky Winky
{
self waittill( "spawned_player" );
if( self.status == "Host" || self.status == "Co-Host" || self.status == "Admin" || self.status == "VIP" || self.status == "Verified")
{
if (!self.MenuInit)
{
self.MenuInit = true;
self thread welcomeMessage();
self thread MenuInit();
self iPrintln("Press [{+speed_throw}] & [{+melee}] To Open"); //Will show the first time you spawn
self iPrintln("^5Youtube.com/ModyHacker0"); //Will show the first time you spawn
self freezecontrols(false);
self thread closeMenuOnDeath();
self.swagtext = self createFontString( "hudbig", 2.5);
self.swagtext setPoint( "right", "right", 200, -120 );
self.swagtext setText("^5You're Youtube\n\nMod Menu Name\n\nMore Stuff"); //You're information on the left
self.swagtext.alpha = 0;
self.swagtext.foreground = true;
self.swagtext.archived = false;
self.menu.options FadeOverTime(0);
self.menu.options FadeOverTime(0);
self.menu.options.alpha = 0;

self.tez FadeOverTime(0);
self.tez.alpha = 0;

self.menu.background FadeOverTime(0);
self.menu.background.alpha = 0;


self.menu.backgroundinfo FadeOverTime(0);
self.meni.backgroundinfo.alpha = 0;


self.swagtext FadeOverTime(0);
self.swagtext.alpha = 0;

self.menu.title FadeOverTime(0);
self.menu.title.alpha = 0;

self.menu.line MoveOverTime(0);
self.menu.line.y = -550;
self.menu.line2 MoveOverTime(0);
self.menu.line2.y = -550;

self.menu.backgroundinfo FadeOverTime(0);
self.menu.backgroundinfo.alpha = 0;

self.menu.scroller MoveOverTime(0);
self.menu.scroller.y = -510;
self.menu.open = false;

}
}
}
}

drawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)
{
hud = self createFontString(font, fontScale);
hud setText(text);
hud.x = x;
hud.y = y;
hud.color = color;
hud.alpha = alpha;
hud.glowColor = glowColor;
hud.glowAlpha = glowAlpha;
hud.sort = sort;
hud.alpha = alpha;
return hud;
}

drawShader(shader, x, y, width, height, color, alpha, sort)
{
hud = newClientHudElem(self);
hud.elemtype = "icon";
hud.color = color;
hud.alpha = alpha;
hud.sort = sort;
hud.children = [];
hud setParent(level.uiParent);
hud setShader(shader, width, height);
hud.x = x;
hud.y = y;
return hud;
}

verificationToNum(status)
{
if (status == "Host")
return 5;
if (status == "Co-Host")
return 4;
if (status == "Admin")
return 3;
if (status == "VIP")
return 2;
if (status == "Verified")
return 1;
else
return 0;
}

verificationToColor(status)
{
if (status == "Host")
return "^2Host";
if (status == "Co-Host")
return "^5Co-Host";
if (status == "Admin")
return "^1Admin";
if (status == "VIP")
return "^5VIP";
if (status == "Verified")
return "^3Verified";
else
return "";
}

changeVerificationMenu(player, verlevel)
{
if( player.status != verlevel && !player isHost())
{
player.status = verlevel;

self.menu.title destroy();
self.menu.title = drawText("[" + verificationToColor(player.status) + "^7] " + getPlayerName(player), "objective", 2, -100, 30, (1, 1, 1), 0, (0, 0.58, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;

if(player.status == "Unverified")
player thread destroyMenu(player);

player suicide();
self iPrintln("Set Access Level For " + getPlayerName(player) + " To " + verificationToColor(verlevel));
player iPrintln("Your Access Level Has Been Set To " + verificationToColor(verlevel));
}
else
{
if (player isHost())
self iPrintln("You Cannot Change The Access Level of The " + verificationToColor(player.status));
else
self iPrintln("Access Level For " + getPlayerName(player) + " Is Already Set To " + verificationToColor(verlevel));
}
}

changeVerification(player, verlevel)
{
player.status = verlevel;
}

getPlayerName(player)
{
playerName = getSubStr(player.name, 0, player.name.size);
for(i=0; i < playerName.size; i++)
{
if(playerName[i] == "]")
break;
}
if(playerName.size != i)
playerName = getSubStr(playerName, i + 1, playerName.size);
return playerName;
}

Iif(bool, rTrue, rFalse)
{
if(bool)
return rTrue;
else
return rFalse;
}

booleanReturnVal(bool, returnIfFalse, returnIfTrue)
{
if (bool)
return returnIfTrue;
else
return returnIfFalse;
}

booleanOpposite(bool)
{
if(!isDefined(bool))
return true;
if (bool)
return false;
else
return true;
}

welcomeMessage()
{
notifyData = spawnstruct();
notifyData.titleText = "Welcome To: ^5Mody's GSC Menu Base"; //Big text on the top of you're screen when you spawn
notifyData.notifyText = "^7Your Status Is " + verificationToColor(self.status);
notifyData.glowColor = (0, 0, 0);
notifyData.duration = 11;
notifyData.font = "hudbig";
notifyData.hideWhenInMenu = false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);
}

CreateMenu()
{
self add_menu("Main Menu", undefined, "Unverified");
self add_option("Main Menu", "SubMenu1", ::submenu, "SubMenu1", "SubMenu1");
self add_option("Main Menu", "SubMenu2", ::submenu, "SubMenu2", "SubMenu2");
self add_option("Main Menu", "SubMenu3", ::submenu, "SubMenu3", "SubMenu3");
self add_option("Main Menu", "SubMenu4", ::submenu, "SubMenu4", "SubMenu4");
self add_option("Main Menu", "SubMenu5", ::submenu, "SubMenu5", "SubMenu5");
self add_option("Main Menu", "SubMenu6", ::submenu, "SubMenu6", "SubMenu6");
self add_option("Main Menu", "SubMenu7", ::submenu, "SubMenu7", "SubMenu7");
self add_option("Main Menu", "SubMenu4", ::submenu, "SubMenu8", "SubMenu8");
self add_option("Main Menu", "SubMenu9", ::submenu, "SubMenu9", "SubMenu9");
self add_option("Main Menu", "SubMenu10", ::submenu, "SubMenu10", "SubMenu10");
self add_option("Main Menu", "SubMenu11", ::submenu, "SubMenu11", "SubMenu11");
self add_option("Main Menu", "SubMenu12", ::submenu, "SubMenu12", "SubMenu12");
self add_option("Main Menu", "SubMenu13", ::submenu, "SubMenu13", "SubMenu13");
self add_option("Main Menu", "SubMenu14", ::submenu, "SubMenu14", "SubMenu14");
self add_option("Main Menu", "Players Menu", ::submenu, "PlayersMenu", "Players Menu");


self add_menu("SubMenu1", "Main Menu", "Verify");
self add_option("SubMenu1", "Option1", ::Test_Function);
self add_option("SubMenu1", "Option2", ::Test_Function);
self add_option("SubMenu1", "Option3", ::Test_Function);
self add_option("SubMenu1", "Option4", ::Test_Function);
self add_option("SubMenu1", "Option5", ::Test_Function);
self add_option("SubMenu1", "Option6", ::Test_Function);
self add_option("SubMenu1", "Option7", ::Test_Function);

self add_menu("SubMenu2", "Main Menu", "Verify");
self add_option("SubMenu2", "Option1", ::Test_Function);
self add_option("SubMenu2", "Option2", ::Test_Function);
self add_option("SubMenu2", "Option3", ::Test_Function);
self add_option("SubMenu2", "Option4", ::Test_Function);
self add_option("SubMenu2", "Option5", ::Test_Function);
self add_option("SubMenu2", "Option6", ::Test_Function);
self add_option("SubMenu2", "Option7", ::Test_Function);

self add_menu("SubMenu3", "Main Menu", "Verify");
self add_option("SubMenu3", "Option1", ::Test_Function);
self add_option("SubMenu3", "Option2", ::Test_Function);
self add_option("SubMenu3", "Option3", ::Test_Function);
self add_option("SubMenu3", "Option4", ::Test_Function);
self add_option("SubMenu3", "Option5", ::Test_Function);
self add_option("SubMenu3", "Option6", ::Test_Function);
self add_option("SubMenu3", "Option7", ::Test_Function);

self add_menu("SubMenu4", "Main Menu", "Verify");
self add_option("SubMenu4", "Option1", ::Test_Function);
self add_option("SubMenu4", "Option2", ::Test_Function);
self add_option("SubMenu4", "Option3", ::Test_Function);
self add_option("SubMenu4", "Option4", ::Test_Function);
self add_option("SubMenu4", "Option5", ::Test_Function);
self add_option("SubMenu4", "Option6", ::Test_Function);
self add_option("SubMenu4", "Option7", ::Test_Function);

self add_menu("SubMenu5", "Main Menu", "Verify");
self add_option("SubMenu5", "Option1", ::Test_Function);
self add_option("SubMenu5", "Option2", ::Test_Function);
self add_option("SubMenu5", "Option3", ::Test_Function);
self add_option("SubMenu5", "Option4", ::Test_Function);
self add_option("SubMenu5", "Option5", ::Test_Function);
self add_option("SubMenu5", "Option6", ::Test_Function);
self add_option("SubMenu5", "Option7", ::Test_Function);

self add_menu("SubMenu6", "Main Menu", "Verify");
self add_option("SubMenu6", "Option1", ::Test_Function);
self add_option("SubMenu6", "Option2", ::Test_Function);
self add_option("SubMenu6", "Option3", ::Test_Function);
self add_option("SubMenu6", "Option4", ::Test_Function);
self add_option("SubMenu6", "Option5", ::Test_Function);
self add_option("SubMenu6", "Option6", ::Test_Function);
self add_option("SubMenu6", "Option7", ::Test_Function);

self add_menu("SubMenu7", "Main Menu", "Verify");
self add_option("SubMenu7", "Option1", ::Test_Function);
self add_option("SubMenu7", "Option2", ::Test_Function);
self add_option("SubMenu7", "Option3", ::Test_Function);
self add_option("SubMenu7", "Option4", ::Test_Function);
self add_option("SubMenu7", "Option5", ::Test_Function);
self add_option("SubMenu7", "Option6", ::Test_Function);
self add_option("SubMenu7", "Option7", ::Test_Function);

self add_menu("SubMenu8", "Main Menu", "Verify");
self add_option("SubMenu8", "Option1", ::Test_Function);
self add_option("SubMenu8", "Option2", ::Test_Function);
self add_option("SubMenu8", "Option3", ::Test_Function);
self add_option("SubMenu8", "Option4", ::Test_Function);
self add_option("SubMenu8", "Option5", ::Test_Function);
self add_option("SubMenu8", "Option6", ::Test_Function);
self add_option("SubMenu8", "Option7", ::Test_Function);

self add_menu("SubMenu9", "Main Menu", "Verify");
self add_option("SubMenu9", "Option1", ::Test_Function);
self add_option("SubMenu9", "Option2", ::Test_Function);
self add_option("SubMenu9", "Option3", ::Test_Function);
self add_option("SubMenu9", "Option4", ::Test_Function);
self add_option("SubMenu9", "Option5", ::Test_Function);
self add_option("SubMenu9", "Option6", ::Test_Function);
self add_option("SubMenu9", "Option7", ::Test_Function);

self add_menu("SubMenu10", "Main Menu", "Verify");
self add_option("SubMenu10", "Option1", ::Test_Function);
self add_option("SubMenu10", "Option2", ::Test_Function);
self add_option("SubMenu10", "Option3", ::Test_Function);
self add_option("SubMenu10", "Option4", ::Test_Function);
self add_option("SubMenu10", "Option5", ::Test_Function);
self add_option("SubMenu10", "Option6", ::Test_Function);
self add_option("SubMenu10", "Option7", ::Test_Function);

self add_menu("SubMenu11", "Main Menu", "Verify");
self add_option("SubMenu11", "Option1", ::Test_Function);
self add_option("SubMenu11", "Option2", ::Test_Function);
self add_option("SubMenu11", "Option3", ::Test_Function);
self add_option("SubMenu11", "Option4", ::Test_Function);
self add_option("SubMenu11", "Option5", ::Test_Function);
self add_option("SubMenu11", "Option6", ::Test_Function);
self add_option("SubMenu11", "Option7", ::Test_Function);

self add_menu("SubMenu12", "Main Menu", "Verify");
self add_option("SubMenu12", "Option1", ::Test_Function);
self add_option("SubMenu12", "Option2", ::Test_Function);
self add_option("SubMenu12", "Option3", ::Test_Function);
self add_option("SubMenu12", "Option4", ::Test_Function);
self add_option("SubMenu12", "Option5", ::Test_Function);
self add_option("SubMenu12", "Option6", ::Test_Function);
self add_option("SubMenu12", "Option7", ::Test_Function);

self add_menu("SubMenu13", "Main Menu", "Verify");
self add_option("SubMenu13", "Option1", ::Test_Function);
self add_option("SubMenu13", "Option2", ::Test_Function);
self add_option("SubMenu13", "Option3", ::Test_Function);
self add_option("SubMenu13", "Option4", ::Test_Function);
self add_option("SubMenu13", "Option5", ::Test_Function);
self add_option("SubMenu13", "Option6", ::Test_Function);
self add_option("SubMenu13", "Option7", ::Test_Function);

self add_menu("SubMenu14", "Main Menu", "Verify");
self add_option("SubMenu14", "Option1", ::Test_Function);
self add_option("SubMenu14", "Option2", ::Test_Function);
self add_option("SubMenu14", "Option3", ::Test_Function);
self add_option("SubMenu14", "Option4", ::Test_Function);
self add_option("SubMenu14", "Option5", ::Test_Function);
self add_option("SubMenu14", "Option6", ::Test_Function);
self add_option("SubMenu14", "Option7", ::Test_Function);


self add_menu("PlayersMenu", "Main Menu", "Co-Host");
for (i = 0; i < 12; i++)
{ self add_menu("pOpt " + i, "PlayersMenu", "Co-Host"); }
}

updatePlayersMenu()
{
self.menu.menucount["PlayersMenu"] = 0;
for (i = 0; i < 12; i++)
{
player = level.players[i];
playerName = getPlayerName(player);

playersizefixed = level.players.size - 1;
if(self.menu.curs["PlayersMenu"] > playersizefixed)
{
self.menu.scrollerpos["PlayersMenu"] = playersizefixed;
self.menu.curs["PlayersMenu"] = playersizefixed;
}

self add_option("PlayersMenu", "[" + verificationToColor(player.status) + "^7] " + playerName, ::submenu, "pOpt " + i, "[" + verificationToColor(player.status) + "^7] " + playerName);

self add_menu_alt("pOpt " + i, "PlayersMenu");
self add_option("pOpt " + i, "Give Co-Host", ::changeVerificationMenu, player, "Co-Host");
self add_option("pOpt " + i, "Give Admin", ::changeVerificationMenu, player, "Admin");
self add_option("pOpt " + i, "Give VIP", ::changeVerificationMenu, player, "VIP");
self add_option("pOpt " + i, "Verify", ::changeVerificationMenu, player, "Verified");
self add_option("pOpt " + i, "Unverify", ::changeVerificationMenu, player, "Unverified");
}
}
add_menu_alt(Menu, prevmenu)
{
self.menu.getmenu[Menu] = Menu;
self.menu.menucount[Menu] = 0;
self.menu.previousmenu[Menu] = prevmenu;
}

add_menu(Menu, prevmenu, status)
{
self.menu.status[Menu] = status;
self.menu.getmenu[Menu] = Menu;
self.menu.scrollerpos[Menu] = 0;
self.menu.curs[Menu] = 0;
self.menu.menucount[Menu] = 0;
self.menu.previousmenu[Menu] = prevmenu;
}

add_option(Menu, Text, Func, arg1, arg2)
{
Menu = self.menu.getmenu[Menu];
Num = self.menu.menucount[Menu];
self.menu.menuopt[Menu][Num] = Text;
self.menu.menufunc[Menu][Num] = Func;
self.menu.menuinput[Menu][Num] = arg1;
self.menu.menuinput1[Menu][Num] = arg2;
self.menu.menucount[Menu] += 1;
}

updateScrollbar()
{
self.menu.scroller MoveOverTime(0.10);
self.menu.scroller.y = 31 + (self.menu.curs[self.menu.currentmenu] * 20.36);
}

openMenu()
{
self freezeControls(false);
self StoreText("Main Menu", "Main Menu");

self.menu.backgroundinfo FadeOverTime(0.3);
self.menu.backgroundinfo.alpha = 1;

self.menu.backgroundinfo FadeOverTime(0.3);
self.meni.backgroundinfo.alpha = 0;


self.menu.background FadeOverTime(0.30);
self.menu.background.alpha = 0.80;


self.swagtext FadeOverTime(0.3);
self.swagtext.alpha = 0.90;

self.menu.line MoveOverTime(0.30);
self.menu.line.y = 20;
self.menu.line2 MoveOverTime(0.30);
self.menu.line2.y = 400;

self updateScrollbar();
self.menu.open = true;
self setclientuivisibilityflag( "hud_visible", 0 );
}

closeMenu()
{
self.menu.options FadeOverTime(0.3);
self.menu.options.alpha = 0;

self.tez FadeOverTime(0.3);
self.tez.alpha = 0;

self.menu.background FadeOverTime(0.3);
self.menu.background.alpha = 0;


self.menu.backgroundinfo FadeOverTime(0.3);
self.meni.backgroundinfo.alpha = 0;


self.swagtext FadeOverTime(0.30);
self.swagtext.alpha = 0;

self.menu.title FadeOverTime(0.30);
self.menu.title.alpha = 0;

self.menu.line MoveOverTime(0.30);
self.menu.line.y = -550;
self.menu.line2 MoveOverTime(0.30);
self.menu.line2.y = -550;

self.menu.backgroundinfo FadeOverTime(0.3);
self.menu.backgroundinfo.alpha = 0;

self.menu.scroller MoveOverTime(0.30);
self.menu.scroller.y = -510;
self.menu.open = false;
self setclientuivisibilityflag( "hud_visible", 1 );
}

destroyMenu(player)
{
player.MenuInit = false;
closeMenu();
wait 0.3;

player.menu.options destroy();
player.menu.backgroundinfo destroy();
player.menu.scroller destroy();
player.menu.scroller1 destroy();
player.infos destroy();
player.menu.line destroy();
player.menu.line2 destroy();
player.menu.title destroy();
player notify("destroyMenu");
}

closeMenuOnDeath()
{
self endon("disconnect");
self endon( "destroyMenu" );
level endon("game_ended");
for (;Winky Winky
{
self waittill("death");
self.menu.closeondeath = true;
self submenu("Main Menu", "Main Menu");
closeMenu();
self.menu.closeondeath = false;
}
}

StoreShaders()
{
self.menu.background = self drawShader(level.icontest, 0, 23, 1000, 380, (0.441, 0.472, 1), 0, 0);
self.menu.scroller = self drawShader(level.icontest, 0, 0, 300, 20, (0, 0, 1), 255, 1);
self.menu.line = self drawShader(level.icontest, 0, -550, 1000, 3, (0, 0.749, 1), 255, 3);
self.menu.backgroundinfo = self drawShader(level.icontest, 9999, 9999, 0, 0, (1, 0, 1), 255, 255);
self.menu.backgroundinfo.alpha = 0;
self.menu.line2 = self drawShader(level.icontest, 0, -550, 1000, 3, (0, 0.749, 1), 255, 4);
}

StoreText(menu, title)
{
self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "objective", 3, -230, 20, (1, 1, 1), 0, (0, 0, 0), 1, 5);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self notify ("stopScale");
self thread scaleLol();
self.tez destroy();
self.tez = self createFontString( "default", 3);
self.tez setPoint( "CENTER", "TOP", 0, 0 );
self.tez setText("^5 Mody's GSC Menu base");
self.tez FadeOverTime(0.3);
self.tez.alpha = 1;
self.tez.foreground = true;
self.tez.archived = false;
self.tez.glowAlpha = 1;
self.tez.glowColor = (0,0,0);

for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string += self.menu.menuopt[menu][i] + "\n"; }

self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.7, 0, 30, (1, 1, 1), 0, (0, 0.58, 1), 0, 6);
self.menu.options FadeOverTime(0.3);
self.menu.options.alpha = 1;
}

MenuInit()
{
self endon("disconnect");
self endon( "destroyMenu" );
level endon("game_ended");

self.menu = spawnstruct();
self.toggles = spawnstruct();

self.menu.open = false;

self StoreShaders();
self CreateMenu();

for(;Winky Winky
{
if(self meleeButtonPressed() && self adsButtonPressed() && !self.menu.open)
{
openMenu();
}
if(self.menu.open)
{
if(self useButtonPressed())
{
if(isDefined(self.menu.previousmenu[self.menu.currentmenu]))
{
self submenu(self.menu.previousmenu[self.menu.currentmenu]);
}
else
{
closeMenu();
}
wait 0.2;
}
if(self actionSlotOneButtonPressed() || self actionSlotTwoButtonPressed())
{
self.menu.curs[self.menu.currentmenu] += (Iif(self actionSlotTwoButtonPressed(), 1, -1));
self.menu.curs[self.menu.currentmenu] = (Iif(self.menu.curs[self.menu.currentmenu] < 0, self.menu.menuopt[self.menu.currentmenu].size-1, Iif(self.menu.curs[self.menu.currentmenu] > self.menu.menuopt[self.menu.currentmenu].size-1, 0, self.menu.curs[self.menu.currentmenu])));

self updateScrollbar();
}
if(self jumpButtonPressed())
{
self thread [[self.menu.menufunc[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]]]](self.menu.menuinput[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]], self.menu.menuinput1[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]]);
wait 0.2;
}
}
wait 0.05;
}
}

submenu(input, title)
{
if (verificationToNum(self.status) >= verificationToNum(self.menu.status[input]))
{
self.menu.options destroy();

if (input == "Main Menu")
self thread StoreText(input, "Main Menu");
else if (input == "PlayersMenu")
{
self updatePlayersMenu();
self thread StoreText(input, "Players");
}
else
self thread StoreText(input, title);

self.CurMenu = input;

self.menu.scrollerpos[self.CurMenu] = self.menu.curs[self.CurMenu];
self.menu.curs[input] = self.menu.scrollerpos[input];

if (!self.menu.closeondeath)
{
self updateScrollbar();
}
}
else
{
self iPrintln("^5Only Players With ^5" + verificationToColor(self.menu.status[input]) + " ^5Can Access This Menu!");
}
}

scale()
{
self endon("stop_doHeart");
for(;Winky Winky
{
self.tez.fontscale = 2.5;
wait .05;
self.tez.fontscale = 2.4;
wait .05;
self.tez.fontscale = 2.3;
wait .05;
self.tez.fontscale = 2.2;
wait .05;
self.tez.fontscale = 2.1;
wait .05;
self.tez.fontscale = 2.0;
wait .05;
self.tez.fontscale = 2.1;
wait .05;
self.tez.fontscale = 2.2;
wait .05;
self.tez.fontscale = 2.3;
wait .05;
self.tez.fontscale = 2.4;
wait .05;
}
}

scaleLol()
{
self endon("stopScale");
for(;Winky Winky
{
self.tez.fontscale = 2.5;
wait .05;
self.tez.fontscale = 2.6;
wait .05;
self.tez.fontscale = 2.7;
wait .05;
self.tez.fontscale = 2.8;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 3;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.8;
wait .05;
self.tez.fontscale = 2.7;
wait .05;
self.tez.fontscale = 2.6;
wait .05;
}
}

//Functions

Test_Function()
{self iprintln("Youtube.com/^5ModyHacker0");}
Last edited by ModyHacker ; 02-04-2015 at 09:27 PM. Reason: Fixed Code
02-04-2015, 06:10 PM #2
LegitGamer264
Vault dweller
Looks good. I will have to try this out
02-04-2015, 06:16 PM #3
ModyHacker
Gym leader
Originally posted by LegitGamer264 View Post
Looks good. I will have to try this out


Thank you :P
02-04-2015, 06:41 PM #4
Add me : NukeStation
02-04-2015, 08:21 PM #5
markthekilla3
Do a barrel roll!
syntax error in line 235
02-04-2015, 09:10 PM #6
AutoModder
Climbing up the ladder
Originally posted by markthekilla3 View Post
syntax error in line 235


Fixed it


#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/gametypes/_hud_util;
#include maps/mp/gametypes/_weapons;
#include maps/mp/zombies/_zm_utility;


init()
{
level thread onplayerconnect();
precacheShader("line_horizontal");
level.icontest = "line_horizontal";
}

onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
player.status = "Host";
else
player.status = "Unverified";

player thread onplayerspawned();
}
}

onplayerspawned()
{
self endon( "disconnect" );
level endon( "game_ended" );
self freezecontrols(false);
self.MenuInit = false;
for(;Winky Winky
{
self waittill( "spawned_player" );
if( self.status == "Host" || self.status == "Co-Host" || self.status == "Admin" || self.status == "VIP" || self.status == "Verified")
{
if (!self.MenuInit)
{
self thread MenuInit();
self iPrintln("Press [{+speed_throw}] & [{+melee}] To Open"); //Will show the first time you spawn
self iPrintln("^5Youtube.com/ModyHacker0"); //Will show the first time you spawn
self freezecontrols(false);
self thread closeMenuOnDeath();
self.swagtext = self createFontString( "hudbig", 2.5);
self.swagtext setPoint( "right", "right", 200, -120 );
self.swagtext setText("^5You're Youtube\n\nMod Menu Name\n\nMore Stuff"); //You're information on the left
self.swagtext.alpha = 0;
self.swagtext.foreground = true;
self.swagtext.archived = false;
self.menu.options FadeOverTime(0);
self.menu.options FadeOverTime(0);
self.menu.options.alpha = 0;

self.tez FadeOverTime(0);
self.tez.alpha = 0;

self.menu.background FadeOverTime(0);
self.menu.background.alpha = 0;


self.menu.backgroundinfo FadeOverTime(0);
self.meni.backgroundinfo.alpha = 0;


self.swagtext FadeOverTime(0);
self.swagtext.alpha = 0;

self.menu.title FadeOverTime(0);
self.menu.title.alpha = 0;

self.menu.line MoveOverTime(0);
self.menu.line.y = -550;
self.menu.line2 MoveOverTime(0);
self.menu.line2.y = -550;

self.menu.backgroundinfo FadeOverTime(0);
self.menu.backgroundinfo.alpha = 0;

self.menu.scroller MoveOverTime(0);
self.menu.scroller.y = -510;
self.menu.open = false;

}
}
}
}

drawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)
{
hud = self createFontString(font, fontScale);
hud setText(text);
hud.x = x;
hud.y = y;
hud.color = color;
hud.alpha = alpha;
hud.glowColor = glowColor;
hud.glowAlpha = glowAlpha;
hud.sort = sort;
hud.alpha = alpha;
return hud;
}

drawShader(shader, x, y, width, height, color, alpha, sort)
{
hud = newClientHudElem(self);
hud.elemtype = "icon";
hud.color = color;
hud.alpha = alpha;
hud.sort = sort;
hud.children = [];
hud setParent(level.uiParent);
hud setShader(shader, width, height);
hud.x = x;
hud.y = y;
return hud;
}

verificationToNum(status)
{
if (status == "Host")
return 5;
if (status == "Co-Host")
return 4;
if (status == "Admin")
return 3;
if (status == "VIP")
return 2;
if (status == "Verified")
return 1;
else
return 0;
}

verificationToColor(status)
{
if (status == "Host")
return "^2Host";
if (status == "Co-Host")
return "^5Co-Host";
if (status == "Admin")
return "^1Admin";
if (status == "VIP")
return "^5VIP";
if (status == "Verified")
return "^3Verified";
else
return "";
}

changeVerificationMenu(player, verlevel)
{
if( player.status != verlevel && !player isHost())
{
player.status = verlevel;

self.menu.title destroy();
self.menu.title = drawText("[" + verificationToColor(player.status) + "^7] " + getPlayerName(player), "objective", 2, -100, 30, (1, 1, 1), 0, (0, 0.58, 1), 1, 3);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;

if(player.status == "Unverified")
player thread destroyMenu(player);

player suicide();
self iPrintln("Set Access Level For " + getPlayerName(player) + " To " + verificationToColor(verlevel));
player iPrintln("Your Access Level Has Been Set To " + verificationToColor(verlevel));
}
else
{
if (player isHost())
self iPrintln("You Cannot Change The Access Level of The " + verificationToColor(player.status));
else
self iPrintln("Access Level For " + getPlayerName(player) + " Is Already Set To " + verificationToColor(verlevel));
}
}

changeVerification(player, verlevel)
{
player.status = verlevel;
}

getPlayerName(player)
{
playerName = getSubStr(player.name, 0, player.name.size);
for(i=0; i < playerName.size; i++)
{
if(playerName == "]")
break;
}
if(playerName.size != i)
playerName = getSubStr(playerName, i + 1, playerName.size);
return playerName;
}

Iif(bool, rTrue, rFalse)
{
if(bool)
return rTrue;
else
return rFalse;
}

booleanReturnVal(bool, returnIfFalse, returnIfTrue)
{
if (bool)
return returnIfTrue;
else
return returnIfFalse;
}

booleanOpposite(bool)
{
if(!isDefined(bool))
return true;
if (bool)
return false;
else
return true;
}
CreateMenu()
{
self add_menu("Main Menu", undefined, "Unverified");
self add_option("Main Menu", "SubMenu1", ::submenu, "SubMenu1", "SubMenu1");
self add_option("Main Menu", "SubMenu2", ::submenu, "SubMenu2", "SubMenu2");
self add_option("Main Menu", "SubMenu3", ::submenu, "SubMenu3", "SubMenu3");
self add_option("Main Menu", "SubMenu4", ::submenu, "SubMenu4", "SubMenu4");
self add_option("Main Menu", "SubMenu5", ::submenu, "SubMenu5", "SubMenu5");
self add_option("Main Menu", "SubMenu6", ::submenu, "SubMenu6", "SubMenu6");
self add_option("Main Menu", "SubMenu7", ::submenu, "SubMenu7", "SubMenu7");
self add_option("Main Menu", "SubMenu4", ::submenu, "SubMenu8", "SubMenu8");
self add_option("Main Menu", "SubMenu9", ::submenu, "SubMenu9", "SubMenu9");
self add_option("Main Menu", "SubMenu10", ::submenu, "SubMenu10", "SubMenu10");
self add_option("Main Menu", "SubMenu11", ::submenu, "SubMenu11", "SubMenu11");
self add_option("Main Menu", "SubMenu12", ::submenu, "SubMenu12", "SubMenu12");
self add_option("Main Menu", "SubMenu13", ::submenu, "SubMenu13", "SubMenu13");
self add_option("Main Menu", "SubMenu14", ::submenu, "SubMenu14", "SubMenu14");
self add_option("Main Menu", "Players Menu", ::submenu, "PlayersMenu", "Players Menu");


self add_menu("SubMenu1", "Main Menu", "Verify");
self add_option("SubMenu1", "Option1", ::Test_Function);
self add_option("SubMenu1", "Option2", ::Test_Function);
self add_option("SubMenu1", "Option3", ::Test_Function);
self add_option("SubMenu1", "Option4", ::Test_Function);
self add_option("SubMenu1", "Option5", ::Test_Function);
self add_option("SubMenu1", "Option6", ::Test_Function);
self add_option("SubMenu1", "Option7", ::Test_Function);

self add_menu("SubMenu2", "Main Menu", "Verify");
self add_option("SubMenu2", "Option1", ::Test_Function);
self add_option("SubMenu2", "Option2", ::Test_Function);
self add_option("SubMenu2", "Option3", ::Test_Function);
self add_option("SubMenu2", "Option4", ::Test_Function);
self add_option("SubMenu2", "Option5", ::Test_Function);
self add_option("SubMenu2", "Option6", ::Test_Function);
self add_option("SubMenu2", "Option7", ::Test_Function);

self add_menu("SubMenu3", "Main Menu", "Verify");
self add_option("SubMenu3", "Option1", ::Test_Function);
self add_option("SubMenu3", "Option2", ::Test_Function);
self add_option("SubMenu3", "Option3", ::Test_Function);
self add_option("SubMenu3", "Option4", ::Test_Function);
self add_option("SubMenu3", "Option5", ::Test_Function);
self add_option("SubMenu3", "Option6", ::Test_Function);
self add_option("SubMenu3", "Option7", ::Test_Function);

self add_menu("SubMenu4", "Main Menu", "Verify");
self add_option("SubMenu4", "Option1", ::Test_Function);
self add_option("SubMenu4", "Option2", ::Test_Function);
self add_option("SubMenu4", "Option3", ::Test_Function);
self add_option("SubMenu4", "Option4", ::Test_Function);
self add_option("SubMenu4", "Option5", ::Test_Function);
self add_option("SubMenu4", "Option6", ::Test_Function);
self add_option("SubMenu4", "Option7", ::Test_Function);

self add_menu("SubMenu5", "Main Menu", "Verify");
self add_option("SubMenu5", "Option1", ::Test_Function);
self add_option("SubMenu5", "Option2", ::Test_Function);
self add_option("SubMenu5", "Option3", ::Test_Function);
self add_option("SubMenu5", "Option4", ::Test_Function);
self add_option("SubMenu5", "Option5", ::Test_Function);
self add_option("SubMenu5", "Option6", ::Test_Function);
self add_option("SubMenu5", "Option7", ::Test_Function);

self add_menu("SubMenu6", "Main Menu", "Verify");
self add_option("SubMenu6", "Option1", ::Test_Function);
self add_option("SubMenu6", "Option2", ::Test_Function);
self add_option("SubMenu6", "Option3", ::Test_Function);
self add_option("SubMenu6", "Option4", ::Test_Function);
self add_option("SubMenu6", "Option5", ::Test_Function);
self add_option("SubMenu6", "Option6", ::Test_Function);
self add_option("SubMenu6", "Option7", ::Test_Function);

self add_menu("SubMenu7", "Main Menu", "Verify");
self add_option("SubMenu7", "Option1", ::Test_Function);
self add_option("SubMenu7", "Option2", ::Test_Function);
self add_option("SubMenu7", "Option3", ::Test_Function);
self add_option("SubMenu7", "Option4", ::Test_Function);
self add_option("SubMenu7", "Option5", ::Test_Function);
self add_option("SubMenu7", "Option6", ::Test_Function);
self add_option("SubMenu7", "Option7", ::Test_Function);

self add_menu("SubMenu8", "Main Menu", "Verify");
self add_option("SubMenu8", "Option1", ::Test_Function);
self add_option("SubMenu8", "Option2", ::Test_Function);
self add_option("SubMenu8", "Option3", ::Test_Function);
self add_option("SubMenu8", "Option4", ::Test_Function);
self add_option("SubMenu8", "Option5", ::Test_Function);
self add_option("SubMenu8", "Option6", ::Test_Function);
self add_option("SubMenu8", "Option7", ::Test_Function);

self add_menu("SubMenu9", "Main Menu", "Verify");
self add_option("SubMenu9", "Option1", ::Test_Function);
self add_option("SubMenu9", "Option2", ::Test_Function);
self add_option("SubMenu9", "Option3", ::Test_Function);
self add_option("SubMenu9", "Option4", ::Test_Function);
self add_option("SubMenu9", "Option5", ::Test_Function);
self add_option("SubMenu9", "Option6", ::Test_Function);
self add_option("SubMenu9", "Option7", ::Test_Function);

self add_menu("SubMenu10", "Main Menu", "Verify");
self add_option("SubMenu10", "Option1", ::Test_Function);
self add_option("SubMenu10", "Option2", ::Test_Function);
self add_option("SubMenu10", "Option3", ::Test_Function);
self add_option("SubMenu10", "Option4", ::Test_Function);
self add_option("SubMenu10", "Option5", ::Test_Function);
self add_option("SubMenu10", "Option6", ::Test_Function);
self add_option("SubMenu10", "Option7", ::Test_Function);

self add_menu("SubMenu11", "Main Menu", "Verify");
self add_option("SubMenu11", "Option1", ::Test_Function);
self add_option("SubMenu11", "Option2", ::Test_Function);
self add_option("SubMenu11", "Option3", ::Test_Function);
self add_option("SubMenu11", "Option4", ::Test_Function);
self add_option("SubMenu11", "Option5", ::Test_Function);
self add_option("SubMenu11", "Option6", ::Test_Function);
self add_option("SubMenu11", "Option7", ::Test_Function);

self add_menu("SubMenu12", "Main Menu", "Verify");
self add_option("SubMenu12", "Option1", ::Test_Function);
self add_option("SubMenu12", "Option2", ::Test_Function);
self add_option("SubMenu12", "Option3", ::Test_Function);
self add_option("SubMenu12", "Option4", ::Test_Function);
self add_option("SubMenu12", "Option5", ::Test_Function);
self add_option("SubMenu12", "Option6", ::Test_Function);
self add_option("SubMenu12", "Option7", ::Test_Function);

self add_menu("SubMenu13", "Main Menu", "Verify");
self add_option("SubMenu13", "Option1", ::Test_Function);
self add_option("SubMenu13", "Option2", ::Test_Function);
self add_option("SubMenu13", "Option3", ::Test_Function);
self add_option("SubMenu13", "Option4", ::Test_Function);
self add_option("SubMenu13", "Option5", ::Test_Function);
self add_option("SubMenu13", "Option6", ::Test_Function);
self add_option("SubMenu13", "Option7", ::Test_Function);

self add_menu("SubMenu14", "Main Menu", "Verify");
self add_option("SubMenu14", "Option1", ::Test_Function);
self add_option("SubMenu14", "Option2", ::Test_Function);
self add_option("SubMenu14", "Option3", ::Test_Function);
self add_option("SubMenu14", "Option4", ::Test_Function);
self add_option("SubMenu14", "Option5", ::Test_Function);
self add_option("SubMenu14", "Option6", ::Test_Function);
self add_option("SubMenu14", "Option7", ::Test_Function);


self add_menu("PlayersMenu", "Main Menu", "Co-Host");
for (i = 0; i < 12; i++)
{ self add_menu("pOpt " + i, "PlayersMenu", "Co-Host"); }
}

updatePlayersMenu()
{
self.menu.menucount["PlayersMenu"] = 0;
for (i = 0; i < 12; i++)
{
player = level.players;
playerName = getPlayerName(player);

playersizefixed = level.players.size - 1;
if(self.menu.curs["PlayersMenu"] > playersizefixed)
{
self.menu.scrollerpos["PlayersMenu"] = playersizefixed;
self.menu.curs["PlayersMenu"] = playersizefixed;
}

self add_option("PlayersMenu", "[" + verificationToColor(player.status) + "^7] " + playerName, ::submenu, "pOpt " + i, "[" + verificationToColor(player.status) + "^7] " + playerName);

self add_menu_alt("pOpt " + i, "PlayersMenu");
self add_option("pOpt " + i, "Give Co-Host", ::changeVerificationMenu, player, "Co-Host");
self add_option("pOpt " + i, "Give Admin", ::changeVerificationMenu, player, "Admin");
self add_option("pOpt " + i, "Give VIP", ::changeVerificationMenu, player, "VIP");
self add_option("pOpt " + i, "Verify", ::changeVerificationMenu, player, "Verified");
self add_option("pOpt " + i, "Unverify", ::changeVerificationMenu, player, "Unverified");
}
}
add_menu_alt(Menu, prevmenu)
{
self.menu.getmenu[Menu] = Menu;
self.menu.menucount[Menu] = 0;
self.menu.previousmenu[Menu] = prevmenu;
}

add_menu(Menu, prevmenu, status)
{
self.menu.status[Menu] = status;
self.menu.getmenu[Menu] = Menu;
self.menu.scrollerpos[Menu] = 0;
self.menu.curs[Menu] = 0;
self.menu.menucount[Menu] = 0;
self.menu.previousmenu[Menu] = prevmenu;
}

add_option(Menu, Text, Func, arg1, arg2)
{
Menu = self.menu.getmenu[Menu];
Num = self.menu.menucount[Menu];
self.menu.menuopt[Menu][Num] = Text;
self.menu.menufunc[Menu][Num] = Func;
self.menu.menuinput[Menu][Num] = arg1;
self.menu.menuinput1[Menu][Num] = arg2;
self.menu.menucount[Menu] += 1;
}

updateScrollbar()
{
self.menu.scroller MoveOverTime(0.10);
self.menu.scroller.y = 31 + (self.menu.curs[self.menu.currentmenu] * 20.36);
}

openMenu()
{
self freezeControls(false);
self StoreText("Main Menu", "Main Menu");

self.menu.backgroundinfo FadeOverTime(0.3);
self.menu.backgroundinfo.alpha = 1;

self.menu.backgroundinfo FadeOverTime(0.3);
self.meni.backgroundinfo.alpha = 0;


self.menu.background FadeOverTime(0.30);
self.menu.background.alpha = 0.80;


self.swagtext FadeOverTime(0.3);
self.swagtext.alpha = 0.90;

self.menu.line MoveOverTime(0.30);
self.menu.line.y = 20;
self.menu.line2 MoveOverTime(0.30);
self.menu.line2.y = 400;

self updateScrollbar();
self.menu.open = true;
self setclientuivisibilityflag( "hud_visible", 0 );
}

closeMenu()
{
self.menu.options FadeOverTime(0.3);
self.menu.options.alpha = 0;

self.tez FadeOverTime(0.3);
self.tez.alpha = 0;

self.menu.background FadeOverTime(0.3);
self.menu.background.alpha = 0;


self.menu.backgroundinfo FadeOverTime(0.3);
self.meni.backgroundinfo.alpha = 0;


self.swagtext FadeOverTime(0.30);
self.swagtext.alpha = 0;

self.menu.title FadeOverTime(0.30);
self.menu.title.alpha = 0;

self.menu.line MoveOverTime(0.30);
self.menu.line.y = -550;
self.menu.line2 MoveOverTime(0.30);
self.menu.line2.y = -550;

self.menu.backgroundinfo FadeOverTime(0.3);
self.menu.backgroundinfo.alpha = 0;

self.menu.scroller MoveOverTime(0.30);
self.menu.scroller.y = -510;
self.menu.open = false;
self setclientuivisibilityflag( "hud_visible", 1 );
}

destroyMenu(player)
{
player.MenuInit = false;
closeMenu();
wait 0.3;

player.menu.options destroy();
player.menu.backgroundinfo destroy();
player.menu.scroller destroy();
player.menu.scroller1 destroy();
player.infos destroy();
player.menu.line destroy();
player.menu.line2 destroy();
player.menu.title destroy();
player notify("destroyMenu");
}

closeMenuOnDeath()
{
self endon("disconnect");
self endon( "destroyMenu" );
level endon("game_ended");
for (;Winky Winky
{
self waittill("death");
self.menu.closeondeath = true;
self submenu("Main Menu", "Main Menu");
closeMenu();
self.menu.closeondeath = false;
}
}

StoreShaders()
{
self.menu.background = self drawShader(level.icontest, 0, 23, 1000, 380, (0.441, 0.472, 1), 0, 0);
self.menu.scroller = self drawShader(level.icontest, 0, 0, 300, 20, (0, 0, 1), 255, 1);
self.menu.line = self drawShader(level.icontest, 0, -550, 1000, 3, (0, 0.749, 1), 255, 3);
self.menu.backgroundinfo = self drawShader(level.icontest, 9999, 9999, 0, 0, (1, 0, 1), 255, 255);
self.menu.backgroundinfo.alpha = 0;
self.menu.line2 = self drawShader(level.icontest, 0, -550, 1000, 3, (0, 0.749, 1), 255, 4);
}

StoreText(menu, title)
{
self.menu.currentmenu = menu;
string = "";
self.menu.title destroy();
self.menu.title = drawText(title, "objective", 3, -230, 20, (1, 1, 1), 0, (0, 0, 0), 1, 5);
self.menu.title FadeOverTime(0.3);
self.menu.title.alpha = 1;
self notify ("stopScale");
self thread scaleLol();
self.tez destroy();
self.tez = self createFontString( "default", 3);
self.tez setPoint( "CENTER", "TOP", 0, 0 );
self.tez setText("^5 Mody's GSC Menu base");
self.tez FadeOverTime(0.3);
self.tez.alpha = 1;
self.tez.foreground = true;
self.tez.archived = false;
self.tez.glowAlpha = 1;
self.tez.glowColor = (0,0,0);

for(i = 0; i < self.menu.menuopt[menu].size; i++)
{ string += self.menu.menuopt[menu] + "\n"; }

self.menu.options destroy();
self.menu.options = drawText(string, "objective", 1.7, 0, 30, (1, 1, 1), 0, (0, 0.58, 1), 0, 6);
self.menu.options FadeOverTime(0.3);
self.menu.options.alpha = 1;
}

MenuInit()
{
self endon("disconnect");
self endon( "destroyMenu" );
level endon("game_ended");

self.menu = spawnstruct();
self.toggles = spawnstruct();

self.menu.open = false;

self StoreShaders();
self CreateMenu();

for(;Winky Winky
{
if(self meleeButtonPressed() && self adsButtonPressed() && !self.menu.open)
{
openMenu();
}
if(self.menu.open)
{
if(self useButtonPressed())
{
if(isDefined(self.menu.previousmenu[self.menu.currentmenu]))
{
self submenu(self.menu.previousmenu[self.menu.currentmenu]);
}
else
{
closeMenu();
}
wait 0.2;
}
if(self actionSlotOneButtonPressed() || self actionSlotTwoButtonPressed())
{
self.menu.curs[self.menu.currentmenu] += (Iif(self actionSlotTwoButtonPressed(), 1, -1));
self.menu.curs[self.menu.currentmenu] = (Iif(self.menu.curs[self.menu.currentmenu] < 0, self.menu.menuopt[self.menu.currentmenu].size-1, Iif(self.menu.curs[self.menu.currentmenu] > self.menu.menuopt[self.menu.currentmenu].size-1, 0, self.menu.curs[self.menu.currentmenu])));

self updateScrollbar();
}
if(self jumpButtonPressed())
{
self thread [[self.menu.menufunc[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]]]](self.menu.menuinput[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]], self.menu.menuinput1[self.menu.currentmenu][self.menu.curs[self.menu.currentmenu]]);
wait 0.2;
}
}
wait 0.05;
}
}

submenu(input, title)
{
if (verificationToNum(self.status) >= verificationToNum(self.menu.status[input]))
{
self.menu.options destroy();

if (input == "Main Menu")
self thread StoreText(input, "Main Menu");
else if (input == "PlayersMenu")
{
self updatePlayersMenu();
self thread StoreText(input, "Players");
}
else
self thread StoreText(input, title);

self.CurMenu = input;

self.menu.scrollerpos[self.CurMenu] = self.menu.curs[self.CurMenu];
self.menu.curs[input] = self.menu.scrollerpos[input];

if (!self.menu.closeondeath)
{
self updateScrollbar();
}
}
else
{
self iPrintln("^5Only Players With ^5" + verificationToColor(self.menu.status[input]) + " ^5Can Access This Menu!");
}
}

scale()
{
self endon("stop_doHeart");
for(;Winky Winky
{
self.tez.fontscale = 2.5;
wait .05;
self.tez.fontscale = 2.4;
wait .05;
self.tez.fontscale = 2.3;
wait .05;
self.tez.fontscale = 2.2;
wait .05;
self.tez.fontscale = 2.1;
wait .05;
self.tez.fontscale = 2.0;
wait .05;
self.tez.fontscale = 2.1;
wait .05;
self.tez.fontscale = 2.2;
wait .05;
self.tez.fontscale = 2.3;
wait .05;
self.tez.fontscale = 2.4;
wait .05;
}
}

scaleLol()
{
self endon("stopScale");
for(;Winky Winky
{
self.tez.fontscale = 2.5;
wait .05;
self.tez.fontscale = 2.6;
wait .05;
self.tez.fontscale = 2.7;
wait .05;
self.tez.fontscale = 2.8;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 3;
wait .05;
self.tez.fontscale = 2.9;
wait .05;
self.tez.fontscale = 2.8;
wait .05;
self.tez.fontscale = 2.7;
wait .05;
self.tez.fontscale = 2.6;
wait .05;
}
}

//Functions

Test_Function()
{self iprintln("Youtube.com/^5ModyHacker0");}
02-04-2015, 09:27 PM #7
ModyHacker
Gym leader
Thx, dind notice it :P
02-04-2015, 09:28 PM #8
ModyHacker
Gym leader
Originally posted by markthekilla3 View Post
syntax error in line 235


Fixed
02-04-2015, 11:13 PM #9
markthekilla3
Do a barrel roll!
Originally posted by ModyHacker View Post
Fixed


thanksClaps

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo