First get the source from You must login or register to view this content.. You are going to need everything in here so do not try to edit it or remove things as it will most likely cause issues. To use this you must first change your init() by the one in the portable versions. Here's a [url=https://i.imgur.com/VB759ya.png[url]Example[/url]. Where's write "// Your default Menu Init Here. " You must add back your menu default init. On the screens, I did it with my waterfall menu; Once it's done, just copy past the rest of the scripts in your menu files ( main.gsc ) or in another .GSC Files.
Call-In : Portable.
You must add a scripts which is this You must login or register to view this content. ; Call it using : gameChange(); or ::gameChange);
Usage : Default.
First get the source from You must login or register to view this content.. You are going to need everything in here so do not try to edit it or remove things as it will most likely cause issues. To use this you must first extracts the default folders inside your projects folder ( auto-created if you have downloaded GSC Studio ) wich is in your documentary folder; after that open up .GSC Studio and load the cranked project & Injects.
Have fun.
It's was midnight when making the thread and I was tired ; if something is missing tell me and i'll fix.
Same for bugs.
First get the source from You must login or register to view this content.. You are going to need everything in here so do not try to edit it or remove things as it will most likely cause issues. To use this you must first change your init() by the one in the portable versions. Here's a [url=https://i.imgur.com/VB759ya.png[url]Example[/url]. Where's write "// Your default Menu Init Here. " You must add back your menu default init. On the screens, I did it with my waterfall menu; Once it's done, just copy past the rest of the scripts in your menu files ( main.gsc ) or in another .GSC Files.
Call-In : Portable.
You must add a scripts which is this You must login or register to view this content. ; Call it using : gameChange(); or ::gameChange);
Usage : Default.
First get the source from You must login or register to view this content.. You are going to need everything in here so do not try to edit it or remove things as it will most likely cause issues. To use this you must first extracts the default folders inside your projects folder ( auto-created if you have downloaded GSC Studio ) wich is in your documentary folder; after that open up .GSC Studio and load the cranked project & Injects.
Have fun.
It's was midnight when making the thread and I was tired ; if something is missing tell me and i'll fix.
Same for bugs.