Post: Black Ops 2 Bounces and Floaters
03-16-2015, 02:27 AM #1
ItzMatriix
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Figured id go ahead and post this here. This mod is for Trickshotters really. Its something to spawn "bounces" and then when the game ends it gives the floater animation. I released on my youtube so anyone that wants it go ahead and check it out :P

Credit to Shark for his original base.
did alot of editing to it though :P


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The following 9 users say thank you to ItzMatriix for this useful post:

alex-_-123, Buqsy, iAmCracky, iRnZ, itsSorrow, Leo, Psycedelic, Rezqaazify, Synergy
03-16-2015, 05:44 AM #2
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03-16-2015, 12:58 PM #3
nice Smile
03-16-2015, 01:06 PM #4
speselized5
Do a barrel roll!
You should make the aimbot in sight only!, That would make the trickshots even more legit!
03-16-2015, 08:14 PM #5
thats wierd i barely made the floaters mod two days ago lol
good work thoo Smile
03-16-2015, 11:26 PM #6
This is my code, it is very similar



doFloaters()
{
if(self.floaters == false)
{
for(i = 0; i < level.players.size; i++)level.players thread enableFloaters();
self iPrintln("Floaters: ^2ON");
self.floaters = true;
}
else
{
for(i = 0; i < level.players.size; i++)level.players notify("stopFloaters");
self iPrintln("Floaters: ^1OFF");
self.floaters = false;
}
}

enableFloaters()
{
self endon("disconnect");
self endon("stopFloaters");

for(;Winky Winky
{
if(level.gameended)
{
floatersareback = spawn("script_model", self.origin);
self playerlinkto(floatersareback);
self freezecontrols(true);
for(;Winky Winky
{
floatermovingdown = self.origin - (0,0,0.5);
floatersareback moveTo(floatermovingdown, 0.01);
wait 0.01;
}
wait 6;
floatersareback delete();
}
wait 0.05;
}
}
03-17-2015, 02:06 AM #7
'Bad syntax line 62'
03-17-2015, 02:52 AM #8
Originally posted by Psycedelic View Post
'Bad syntax line 62'

his code or mine?
03-18-2015, 06:56 AM #9
can you PLEASE add a 'save and load' bind please 'Smile Just so it's not annoying asf entering and exiting the menu :P
03-20-2015, 03:33 AM #10
ItzAncient
Save Point
can you release the source so people can learn from it?

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